gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Shadowrun:_Returns
|
gptkbp:art_style
|
isometric
|
gptkbp:artwork
|
gptkb:Kurtis_Wiebe
|
gptkbp:character_classes
|
gptkb:Street_Samurai
gptkb:Monarch
Riggers
Decker
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:combat_system
|
tactical
|
gptkbp:composer
|
gptkb:Jon_Everist
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Harebrained_Schemes
|
gptkbp:dlc
|
Shadows of Hong Kong
|
gptkbp:engine
|
gptkb:aircraft
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
gptkb:Chris_Avellone
gptkb:Jordan_Weisman
gptkb:Harebrained_Schemes
inventory management
team management
dice rolling
character progression
skill checks
|
gptkbp:game_world
|
open world
|
gptkbp:gameplay
|
turn-based combat
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
|
gptkbp:has_expansion
|
gptkb:Shadowrun:_Returns
|
gptkbp:influences
|
Shadowrun tabletop RPG
|
gptkbp:language
|
English
|
gptkbp:main_character
|
The protagonist
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
branching storylines
cyberpunk
|
gptkbp:part_of
|
gptkb:Shadowrun_series
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:operating_system
OSX
|
gptkbp:publisher
|
gptkb:Harebrained_Schemes
|
gptkbp:rating
|
8.5/10
80/100
|
gptkbp:release_date
|
September 2015
|
gptkbp:release_platform
|
gptkb:Steam
|
gptkbp:sequel
|
gptkb:Shadowrun:_Dragonfall
|
gptkbp:setting
|
gptkb:Hong_Kong
futuristic dystopia
|
gptkbp:themes
|
social inequality
corporate espionage
urban crime
technology vs magic
|