gptkbp:instance_of
|
gptkb:book
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Shadowrun:_2050
|
gptkbp:controls
|
gptkb:Shadowrun
|
gptkbp:cover_art
|
gptkb:John_Zeleznik
|
gptkbp:covered_by
|
urban environments
|
gptkbp:features
|
shadowrunning
corporate factions
metahuman races
|
gptkbp:focus
|
cyberpunk
|
gptkbp:followed_by
|
gptkb:Shadowrun:_2nd_Edition
|
gptkbp:has_genre
|
gptkb:tabletop_role-playing_game
|
gptkbp:has_setting
|
dystopian future
|
gptkbp:has_theme
|
gptkb:TV_series
gptkb:survival
social inequality
corporate espionage
urban decay
magic vs technology
|
gptkbp:includes
|
gptkb:Photographer
gptkb:computer
gptkb:artwork
character creation rules
game scenarios
technology descriptions
|
gptkbp:influenced_by
|
gptkb:tabletop_role-playing_game
gptkb:Author
cyberpunk literature
|
gptkbp:is_part_of
|
gptkb:Shadowrun_series
|
gptkbp:isbn
|
1-55560-192-8
|
gptkbp:page_count
|
224
|
gptkbp:preceded_by
|
gptkb:Shadowrun:_1st_Edition
|
gptkbp:provides
|
adventure hooks
combat rules
game master guidelines
equipment lists
hacking rules
vehicle descriptions
matrix rules
NPC statistics
cyberware options
magic options
|
gptkbp:published_by
|
gptkb:FASA_Corporation
gptkb:1990
|
gptkbp:setting
|
gptkb:Shadowrun_universe
|