ShaderX book series

GPTKB entity

Statements (36)
Predicate Object
gptkbp:instanceOf gptkb:book_series
gptkbp:category Programming books
Computer graphics books
gptkbp:contains ShaderX 2: Shader Programming Tips and Tricks
ShaderX 4: Advanced Rendering Techniques
ShaderX 5: Advanced Rendering Techniques
ShaderX 6: Advanced Rendering Techniques
ShaderX 7: Advanced Rendering Techniques
ShaderX: Vertex and Pixel Shader Tips and Tricks
ShaderX 3: Advanced Rendering with DirectX and OpenGL
gptkbp:editor gptkb:Wolfgang_Engel
gptkbp:firstPublished 2002
gptkbp:focusesOn shader programming
real-time graphics programming
https://www.w3.org/2000/01/rdf-schema#label ShaderX book series
gptkbp:language English
gptkbp:notableContributor gptkb:Simon_Green
gptkb:Wolfgang_Engel
gptkb:Randima_Fernando
gptkb:Naty_Hoffman
Filip Strugar
Jason Zink
Sebastien St-Laurent
gptkbp:numberOfVolumes 7
gptkbp:publisher gptkb:Charles_River_Media
Wordware Publishing
gptkbp:subject gptkb:OpenGL
gptkb:GLSL
gptkb:HLSL
gptkb:DirectX
GPU programming
gptkbp:successor GPU Pro book series
gptkbp:targetAudience game developers
graphics programmers
gptkbp:bfsParent gptkb:Wolfgang_Engel
gptkbp:bfsLayer 7