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Sega Saturn Graphics Engine
URI:
https://gptkb.org/entity/Sega_Saturn_Graphics_Engine
GPTKB entity
Statements (63)
Predicate
Object
gptkbp:instance_of
gptkb:software
gptkbp:bfsLayer
6
gptkbp:bfsParent
gptkb:3_D_Ristar
gptkbp:developed_by
gptkb:Sega
gptkbp:features
hardware acceleration
gptkbp:has
frame buffer
color depth of 16-bit
maximum resolution of 704x480
https://www.w3.org/2000/01/rdf-schema#label
Sega Saturn Graphics Engine
gptkbp:is_capable_of
texture mapping
sprite rendering
polygon rendering
gptkbp:is_known_for
high-quality 2 D graphics
limited 3 D capabilities
gptkbp:is_used_in
gptkb:The_King_of_Fighters_'98
gptkb:The_King_of_Fighters_'95
gptkb:Street_Fighter_Collection
gptkb:Panzer_Dragoon
gptkb:Sonic_R
gptkb:The_King_of_Fighters_XI
gptkb:The_King_of_Fighters_XIV
gptkb:The_King_of_Fighters_XV
gptkb:The_King_of_Fighters_2002
gptkb:The_King_of_Fighters_XIII
gptkb:X-Men_vs._Street_Fighter
gptkb:Resident_Evil
gptkb:The_King_of_Fighters_2003
gptkb:Dragon_Force
gptkb:Sega_Rally_Championship
gptkb:The_King_of_Fighters_2000
gptkb:The_King_of_Fighters_2001
gptkb:Mega_Man_X4
gptkb:The_King_of_Fighters_'96
gptkb:The_King_of_Fighters_'99
gptkb:Wipeout_2097
gptkb:Tomb_Raider
gptkb:The_King_of_Fighters_'97
gptkb:Duke_Nukem_3_D
gptkb:Nights_into_Dreams
gptkb:Gundam_Battle_Assault_2
gptkb:Marvel_Super_Heroes_vs._Street_Fighter
gptkb:The_King_of_Fighters_XII
gptkb:Burning_Rangers
gptkb:Castlevania:_Symphony_of_the_Night
gptkb:Dino_Crisis
gptkb:Fighters_Megamix
gptkb:Final_Fight_Revenge
gptkb:Last_Bronx
gptkb:Sega_Touring_Car_Championship
gptkb:Shining_Force_III
gptkb:Street_Fighter_Alpha_2
gptkb:Street_Fighter_Alpha_3
gptkb:Virtua_Fighter_2
gptkbp:released_in
gptkb:1994
gptkbp:succeeded_by
gptkb:Sega_Dreamcast_Graphics_Engine
gptkbp:supports
anti-aliasing
multi-layer backgrounds
alpha blending
3 D graphics
2 D graphics
gptkbp:used_in
Sega Saturn console
gptkbp:uses
VD P2
VD P1