Nights into Dreams

GPTKB entity

Statements (69)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Yuji_Naka
gptkb:Sega_franchise
gptkb:Sega_Saturn
gptkb:Sega_Franchise
gptkb:Sega_video_game_franchise
gptkb:Sega
gptkb:Yūji_Naka
gptkb:Sega_Sammy_Holdings
gptkb:Kenichi_Tokoi
gptkbp:art_style surreal
gptkbp:awards Best Game of 1996
gptkbp:character gptkb:Claris
gptkb:Ethan
gptkbp:character_appearance gptkb:Takahiro_Yamane
gptkbp:composer gptkb:Naofumi_Hataya
gptkbp:critical_reception highly acclaimed
gptkbp:cultural_impact cult classic
gptkbp:developer gptkb:Sonic_Team
gptkbp:fan_base dedicated community
gptkbp:game_engine Sega Saturn hardware
gptkbp:game_features gptkb:power-ups
gptkb:special_abilities
gptkb:museum
interactive environments
boss battles
achievements
replayability
time manipulation
character customization
leaderboards
unlockable content
environmental puzzles
hidden areas
cutscenes
dynamic camera angles
time attack mode
narrative choices
dream worlds
score attack mode
gptkbp:game_length approximately 6 hours
gptkbp:game_mechanics flying and acrobatics
gptkbp:gameplay 3 D platforming
gptkbp:genre gptkb:video_game_series
https://www.w3.org/2000/01/rdf-schema#label Nights into Dreams
gptkbp:in-game_currency gptkb:none
gptkbp:influenced gptkb:Super_Mario_Galaxy
game design
gptkbp:influences dreams and nightmares
gptkbp:inspired_by gptkb:mythological_figure
gptkbp:level varied environments
gptkbp:main_character gptkb:Ni_GHTS
gptkbp:merchandise gptkb:artwork
art books
soundtrack albums
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_theme self-discovery
gptkbp:number_of_teams single-player
gptkbp:platform gptkb:Sega_Saturn
gptkbp:publisher gptkb:Sega
gptkbp:release_date 1996-07-05
gptkbp:release_platform gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
gptkbp:remastered gptkb:Nights_into_Dreams:_HD
gptkbp:sequel gptkb:Nights:_Journey_of_Dreams
gptkbp:setting gptkb:Dreams
gptkbp:soundtrack original soundtrack