gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
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gptkb:Yuji_Naka
gptkb:Sega_franchise
gptkb:Sega_Saturn
gptkb:Sega_Franchise
gptkb:Sega_video_game_franchise
gptkb:Sega
gptkb:Yūji_Naka
gptkb:Sega_Sammy_Holdings
gptkb:Kenichi_Tokoi
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gptkbp:art_style
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surreal
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gptkbp:awards
|
Best Game of 1996
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gptkbp:character
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gptkb:Claris
gptkb:Ethan
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gptkbp:character_appearance
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gptkb:Takahiro_Yamane
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gptkbp:composer
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gptkb:Naofumi_Hataya
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gptkbp:critical_reception
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highly acclaimed
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gptkbp:cultural_impact
|
cult classic
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gptkbp:developer
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gptkb:Sonic_Team
|
gptkbp:fan_base
|
dedicated community
|
gptkbp:game_engine
|
Sega Saturn hardware
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gptkbp:game_features
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gptkb:power-ups
gptkb:special_abilities
gptkb:museum
interactive environments
boss battles
achievements
replayability
time manipulation
character customization
leaderboards
unlockable content
environmental puzzles
hidden areas
cutscenes
dynamic camera angles
time attack mode
narrative choices
dream worlds
score attack mode
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gptkbp:game_length
|
approximately 6 hours
|
gptkbp:game_mechanics
|
flying and acrobatics
|
gptkbp:gameplay
|
3 D platforming
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gptkbp:genre
|
gptkb:video_game_series
|
https://www.w3.org/2000/01/rdf-schema#label
|
Nights into Dreams
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gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced
|
gptkb:Super_Mario_Galaxy
game design
|
gptkbp:influences
|
dreams and nightmares
|
gptkbp:inspired_by
|
gptkb:mythological_figure
|
gptkbp:level
|
varied environments
|
gptkbp:main_character
|
gptkb:Ni_GHTS
|
gptkbp:merchandise
|
gptkb:artwork
art books
soundtrack albums
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_theme
|
self-discovery
|
gptkbp:number_of_teams
|
single-player
|
gptkbp:platform
|
gptkb:Sega_Saturn
|
gptkbp:publisher
|
gptkb:Sega
|
gptkbp:release_date
|
1996-07-05
|
gptkbp:release_platform
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:remastered
|
gptkb:Nights_into_Dreams:_HD
|
gptkbp:sequel
|
gptkb:Nights:_Journey_of_Dreams
|
gptkbp:setting
|
gptkb:Dreams
|
gptkbp:soundtrack
|
original soundtrack
|