Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
8
|
gptkbp:bfsParent |
gptkb:Sega_Rally_Championship_Engine
|
gptkbp:developed_by |
gptkb:Sega
|
gptkbp:engine_type |
proprietary
|
gptkbp:features |
varied environments
realistic physics multiplayer support 3 D graphics |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
racing
|
gptkbp:graphics |
gptkb:Direct3_D
|
gptkbp:has |
gptkb:power-ups
gptkb:operating_system community events event types VR support time trials environmental hazards achievements seasonal updates cross-platform play collision detection real-world locations AI opponents unlockable content drifting mechanics online leaderboards tutorial mode replay system spectator mode mod support game modes leaderboard rankings car models leaderboard challenges car tuning options driving assists various car classes track editor championship mode track variations vehicle damage system |
https://www.w3.org/2000/01/rdf-schema#label |
Sega Rally 2 Engine
|
gptkbp:influenced_by |
gptkb:Sega_Rally_Championship
|
gptkbp:platform |
gptkb:Dreamcast
gptkb:video_game |
gptkbp:release_date |
1998-07-01
|
gptkbp:release_year |
gptkb:1998
|
gptkbp:sound |
gptkb:musician
|
gptkbp:successor |
gptkb:Sega_Rally_3_Engine
gptkb:Sega_Rally_3 |
gptkbp:supports |
day-night cycle
dynamic weather customizable vehicles force feedback |
gptkbp:used_in |
gptkb:Sega_Rally_2
|