gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
pixel art
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gptkbp:character
|
gptkb:Samus_Aran
|
gptkbp:community
|
gptkb:fan_fiction
|
gptkbp:community_support
|
active
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gptkbp:controls
|
keyboard and mouse
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gptkbp:developer
|
gptkb:Sega
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gptkbp:development
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gptkb:AM2_R_Team
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gptkbp:difficulty
|
variable
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gptkbp:downloadable_content
|
official website
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gptkbp:enemy
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gptkb:Metroids
gptkb:Creature
bosses
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gptkbp:engine
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gptkb:Game_Maker_Studio
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gptkbp:fan_reception
|
positive
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gptkbp:game_features
|
gptkb:collectibles
interactive environments
boss battles
dynamic environments
backtracking
visual storytelling
combat mechanics
environmental storytelling
level design
item management
narrative elements
character progression
player choice
environmental puzzles
cutscenes
difficulty settings
enemy variety
exploration rewards
power-up mechanics
enemy AI
stealth elements
exploration mechanics
map exploration
secret areas
time-based challenges
skill-based gameplay
soundtrack integration
save points
upgrade paths
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gptkbp:game_length
|
approximately 8 hours
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gptkbp:game_mechanics
|
combat
platforming
puzzle-solving
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gptkbp:game_mode
|
single-player
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gptkbp:genre
|
action-adventure
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gptkbp:graphics
|
2 D graphics
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sega AM2 R
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gptkbp:in-game_items
|
gptkb:power-ups
gptkb:weapons
upgrades
|
gptkbp:influenced_by
|
gptkb:Metroid_II:_Return_of_Samus
|
gptkbp:inspiration
|
gptkb:Metroid_series
|
gptkbp:language
|
English
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gptkbp:mod_support
|
limited
|
gptkbp:narrative
|
exploration-based
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gptkbp:platform
|
gptkb:PC
|
gptkbp:release_date
|
gptkb:2016
August 6, 2016
|
gptkbp:release_platform
|
gptkb:Windows
|
gptkbp:release_type
|
freeware
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gptkbp:release_year
|
gptkb:2016
|
gptkbp:setting
|
gptkb:SR388
|
gptkbp:sound_design
|
retro-inspired
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gptkbp:soundtrack
|
original music
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gptkbp:status
|
completed
|
gptkbp:updates
|
multiple patches
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gptkbp:bfsParent
|
gptkb:Sega_AM2
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gptkbp:bfsLayer
|
5
|