Screen Space Ambient Occlusion
GPTKB entity
Statements (28)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:computer_graphics_technique
|
| gptkbp:abbreviation |
SSAO
|
| gptkbp:advantage |
real-time performance
|
| gptkbp:alternativeTo |
Horizon-Based Ambient Occlusion
Ray-Traced Ambient Occlusion |
| gptkbp:category |
gptkb:shading_technique
|
| gptkbp:developedBy |
gptkb:Crytek
|
| gptkbp:implementedIn |
gptkb:OpenGL
gptkb:DirectX gptkb:Vulkan |
| gptkbp:improves |
visual realism
|
| gptkbp:introducedIn |
gptkb:Crysis
2007 |
| gptkbp:limitation |
cannot capture occlusion from off-screen geometry
view-dependent artifacts |
| gptkbp:operates |
screen space
|
| gptkbp:output |
occlusion map
|
| gptkbp:purpose |
simulate ambient occlusion
|
| gptkbp:relatedTo |
global illumination
ray tracing ambient occlusion |
| gptkbp:usedIn |
video games
real-time rendering |
| gptkbp:uses |
depth buffer
normal buffer |
| gptkbp:bfsParent |
gptkb:Screen_Space_Reflections
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Screen Space Ambient Occlusion
|