gptkbp:instance_of
|
gptkb:video_game
gptkb:video_game_series
|
gptkbp:ai
|
advanced
advanced enemy AI
Advanced enemy AI
|
gptkbp:art_style
|
realistic
|
gptkbp:awards
|
gptkb:Best_PC_Game
gptkb:Best_Visual_Effects
gptkb:Best_Game
gptkb:Best_Graphics
gptkb:Best_Game_Design
|
gptkbp:character_customization
|
yes
|
gptkbp:characters
|
Various supporting characters
|
gptkbp:community
|
active modding community
Active modding community
|
gptkbp:critical_reception
|
Highly acclaimed
positive
generally positive
highly acclaimed
|
gptkbp:cultural_impact
|
significant in gaming history
influenced game design
Significant in gaming culture
set benchmarks for graphics
influenced game design trends.
popularized sandbox mechanics
|
gptkbp:customization_options
|
gptkb:Limited
|
gptkbp:developed_by
|
gptkb:Crytek
|
gptkbp:developer
|
gptkb:Crytek
|
gptkbp:difficulty
|
Adjustable
|
gptkbp:difficulty_levels
|
multiple difficulty settings
|
gptkbp:dlc
|
gptkb:Crysis:_Warhead
gptkb:Crysis_Warhead
gptkb:Crysis_Wars
|
gptkbp:engine
|
gptkb:Cry_Engine_2
gptkb:Cry_Engine
|
gptkbp:engine_type
|
gptkb:Cry_Engine_3
|
gptkbp:environment
|
tropical
Open-world
high level of interaction
destructible
|
gptkbp:environmental_destruction
|
yes
|
gptkbp:expansion_pack
|
gptkb:Crysis_Warhead
|
gptkbp:fan_base
|
dedicated
active modding community
dedicated fanbase
Dedicated fanbase
|
gptkbp:features
|
destructible environments
day-night cycle
dynamic weather
nano suit
nanosuit
|
gptkbp:franchise
|
gptkb:Crysis_Mobile
gptkb:Crysis_comic_series
gptkb:Crysis_franchise
gptkb:Crysis_series
gptkb:Crysis_novels
Crysis VR
|
gptkbp:game_awards
|
gptkb:Best_PC_Game
gptkb:Best_Game
gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
gptkb:Best_Multiplayer
|
gptkbp:game_engine
|
gptkb:Cry_Engine_2
gptkb:Cry_Engine
|
gptkbp:game_length
|
10-12 hours
approximately 10-12 hours
|
gptkbp:game_mechanics
|
gptkb:sand_dunes
gptkb:Nanosuit
combat
stealth
open world
Stealth and combat
stealth mode
suit abilities
speed mode
armor mode
nanosuit
strength mode
|
gptkbp:game_mode
|
Multiplayer
Single-player
single-player
multiplayer
|
gptkbp:game_modes
|
gptkb:Capture_the_Flag
single-player
multiplayer
Power Struggle
Team Deathmatch
|
gptkbp:game_updates
|
Patches and fixes
|
gptkbp:gameplay
|
sandbox
open world
sandbox-style
|
gptkbp:genre
|
gptkb:first-person_shooter
|
gptkbp:graphics
|
realistic graphics
highly praised
cutting-edge for its time
Cutting-edge for its time
|
gptkbp:has_achievements
|
Achievements and trophies
|
gptkbp:has_gameplay_element
|
gptkb:exploration
combat
stealth
vehicle use
|
gptkbp:has_lore
|
Rich backstory
|
gptkbp:has_reception
|
Positive reviews
|
https://www.w3.org/2000/01/rdf-schema#label
|
Crysis
|
gptkbp:in-game_items
|
gptkb:power-ups
gptkb:vehicles
gptkb:sports_equipment
gptkb:weapons
various weapons and gadgets
Weapons and gadgets
Nanosuit modules
|
gptkbp:influenced
|
gptkb:Crysis_Remastered
gptkb:Crysis_Remastered_Trilogy
gptkb:Graphics_Processing_Unit
gptkb:Crysis_4
game design
open-world design
game engine development
game design philosophy
game development technology
realism in games
future video games
future first-person shooters
sandbox gameplay
AI development in games
game graphics standards
game physics technology
graphics programming techniques
future FPS games
Many future FPS games
many future shooters
subsequent Cry Engine games
|
gptkbp:influenced_by
|
gptkb:fighting_game
gptkb:Halo
gptkb:Far_Cry
gptkb:Doom
gptkb:Halo_series
gptkb:Half-Life_2
gptkb:Call_of_Duty
gptkb:Half-Life
|
gptkbp:influenced_games
|
gptkb:Call_of_Duty
|
gptkbp:inspired
|
gptkb:Crysis_Remastered_Trilogy
gptkb:modding_community
|
gptkbp:inspired_by
|
gptkb:science_fiction
|
gptkbp:is_influential_in
|
PC gaming history
|
gptkbp:legacy
|
impact on PC gaming
pioneering graphics engine
considered a benchmark for graphics
considered a benchmark for PC gaming
|
gptkbp:location
|
gptkb:island
beaches
caves
urban areas
military bases
varied environments
snowy regions
Diverse environments
jungles
underwater sections
deserted areas
alien structures
|
gptkbp:main_character
|
gptkb:Psycho
gptkb:Air_Nomads
gptkb:prophecy
gptkb:Alcatraz
|
gptkbp:map
|
gptkb:Various
|
gptkbp:mechanics
|
advanced physics engine
|
gptkbp:mod_support
|
gptkb:Yes
yes
available
|
gptkbp:modifications
|
gptkb:Crysis_Sandbox_Editor
|
gptkbp:multiplayer
|
gptkb:Crysis_Wars
gptkb:Capture_the_Flag
yes
available
customization
Power Struggle
deathmatch
team-based
Team Deathmatch
Team-based gameplay
capture the flag
|
gptkbp:music_composer
|
gptkb:Tilo_Alpermann
gptkb:Inon_Zur
gptkb:Hans_Zimmer
|
gptkbp:narrative
|
non-linear storytelling
alien invasion
Linear story progression
Third-person cutscenes
|
gptkbp:narrative_focus
|
gptkb:military_conflict
alien invasion
|
gptkbp:narrative_theme
|
alien invasion
Alien invasion
|
gptkbp:notable_feature
|
gptkb:Nanosuit
gptkb:Graphics_Processing_Unit
|
gptkbp:notable_features
|
gptkb:Nanosuit
gptkb:jet_engine
AI behavior
sandbox gameplay
|
gptkbp:notable_for
|
gptkb:Graphics_Processing_Unit
|
gptkbp:part_of_series
|
gptkb:Crysis_Remastered
gptkb:Crysis_2
gptkb:Crysis_3
gptkb:Crysis_Warhead
gptkb:Crysis
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:platforms
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Play_Station_4
|
gptkbp:players
|
Multiple approaches to gameplay
multiple approaches to objectives
|
gptkbp:protagonist
|
gptkb:Air_Nomads
|
gptkbp:published_by
|
gptkb:Electronic_Arts
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:related_vehicle
|
yes
Various types
land, air, and sea
various vehicles available
|
gptkbp:release_date
|
November 13, 2007
October 15, 2021
|
gptkbp:release_platform
|
gptkb:Play_Station_3
gptkb:Xbox_360
PC, Xbox 360, PS3
|
gptkbp:remake
|
gptkb:Crysis_Remastered_Trilogy
September 18, 2020
|
gptkbp:remastered
|
gptkb:Crysis_Remastered
gptkb:Crysis_Remastered_Trilogy
|
gptkbp:sales
|
Over 3 million copies
over 3 million copies
|
gptkbp:sequel
|
gptkb:Crysis_2
gptkb:Crysis_3
|
gptkbp:setting
|
gptkb:island
near-future
Fictional island near the Philippines
|
gptkbp:soundtrack
|
gptkb:Hans_Zimmer
composed by Hans Zimmer
composed by Inon Zur
|
gptkbp:spin_off
|
gptkb:Crysis_Remastered
gptkb:Crysis:_Warhead
gptkb:Crysis_Warhead
|
gptkbp:stealth_features
|
yes
|
gptkbp:system_requirements
|
high
High for its time
high-end PC
|
gptkbp:vehicle_gameplay
|
yes
|
gptkbp:won_award
|
gptkb:Best_Graphics_Award
|
gptkbp:bfsParent
|
gptkb:Electronic_Arts
|
gptkbp:bfsLayer
|
4
|