gptkbp:instance_of
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gptkb:character
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Gone_Home
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gptkbp:appears_in
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gptkb:Gone_Home
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gptkbp:child
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gptkb:Katie_Greenbriar
Troy Greenbriar
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gptkbp:connects
|
the 90s culture
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gptkbp:discovered_by
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secrets
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gptkbp:explores
|
family dynamics
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gptkbp:has_backstory
|
moved to Oregon
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gptkbp:has_conflict_with
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her parents
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gptkbp:has_friend
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Lonnie De Soto
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gptkbp:has_goal
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understand her identity
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gptkbp:has_part
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gptkb:theorem
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gptkbp:has_theme
|
coming of age
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https://www.w3.org/2000/01/rdf-schema#label
|
Sam Greenbriar
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gptkbp:is_affected_by
|
family issues
|
gptkbp:is_character_in
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gptkb:hospital
gptkb:video_game
faces societal expectations
challenges norms
navigates challenges
emotional narrative
seeks acceptance
experiences love
narrative video game
navigates her environment
|
gptkbp:is_connected_to
|
themes of family
themes of love
themes of acceptance
|
gptkbp:is_explored_in
|
gptkb:church
gptkb:book
player choices
gameplay
|
gptkbp:is_influenced_by
|
her environment
|
gptkbp:is_involved_in
|
gptkb:mythological_figure
personal growth
self-exploration
|
gptkbp:is_known_for
|
her relationships
her exploration of identity
her journal entries
|
gptkbp:is_motivated_by
|
find her sister
|
gptkbp:is_part_of
|
gptkb:musician
gptkb:church
emotional storytelling
interactive storytelling
interactive narrative
|
gptkbp:is_represented_in
|
gptkb:video_game
gptkb:Courtney_Hope
|
gptkbp:is_symbolic_of
|
gptkb:organization
adolescence
youth rebellion
|
gptkbp:lives_in
|
gptkb:Greenbriar_House
|
gptkbp:main_character
|
gptkb:Gone_Home
|
gptkbp:portrayed_by
|
gptkb:Courtney_Hope
gptkb:launch_complex
rebellious
empathetic
|
gptkbp:relationship
|
her family
Lonnie De Soto
|
gptkbp:research_interest
|
gptkb:musical
gptkb:video_game
writing
|
gptkbp:set_in
|
gptkb:1995
|
gptkbp:tradition
|
self-discovery
|
gptkbp:user_experience
|
isolation
|