SEGA Saturn Graphics Processing Unit

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:Graphics_Processing_Unit
gptkbp:acceleration gptkb:Yes
gptkbp:anti_aliasing_support Supported
gptkbp:architecture 32-bit
gptkbp:clock_speed 28.6 MHz
gptkbp:color Polygon rendering
Sprite rendering
gptkbp:compatibility Backward compatible with SEGA Genesis
gptkbp:cooling_system Passive cooling
gptkbp:development gptkb:SEGA_AM2
1992-1994
gptkbp:die_size 200 mm²
gptkbp:features 3 D graphics acceleration
2 D graphics acceleration
gptkbp:first_introduced gptkb:1994
gptkbp:frame_buffer gptkb:Yes
https://www.w3.org/2000/01/rdf-schema#label SEGA Saturn Graphics Processing Unit
gptkbp:input_output Serial port
Parallel port
gptkbp:library Over 200 games
gptkbp:manufacturer gptkb:SEGA
gptkbp:market_position Mid-range
gptkbp:memory_type VRAM
gptkbp:multi_texture Supported
gptkbp:notable_games gptkb:Resident_Evil
gptkb:Dragon_Force
gptkb:Duke_Nukem_3_D
gptkb:Nights_into_Dreams
gptkb:Castlevania:_Symphony_of_the_Night
gptkb:Final_Fight_Revenge
gptkb:Panzer_Dragoon_Saga
gptkb:Shining_Force_III
gptkb:Street_Fighter_Alpha_2
gptkb:Virtua_Fighter_2
gptkbp:polygon_count up to 500,000 polygons per second
gptkbp:population_density 1.5 million pixels per second
gptkbp:power_consumption 5 watts
gptkbp:primary_function Rendering graphics
gptkbp:ram 2 MB
1 MB
gptkbp:release_year gptkb:1994
gptkbp:resolution RGB 32-bit
gptkbp:shader_model No
gptkbp:sound gptkb:Yes
gptkbp:successor gptkb:SEGA_Dreamcast
gptkbp:texture Supported
gptkbp:transistor_count 1 million
gptkbp:used_in gptkb:1998
SEGA Saturn console
gptkbp:video_output 480i
gptkbp:z_buffering Supported
gptkbp:bfsParent gptkb:Sega_Saturn
gptkbp:bfsLayer 5