Statements (162)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Rogue_Trooper:_The_Last_of_the_Southers
gptkb:Rebellion_Warwick |
gptkbp:art_style |
comic book style
|
gptkbp:based_on |
Rogue Trooper comic series
|
gptkbp:community |
active player base
|
gptkbp:critical_reception |
generally positive reviews
|
gptkbp:developer |
gptkb:Rebellion_Developments
|
gptkbp:engine |
gptkb:Asura_Engine
|
gptkbp:features |
co-op gameplay
new multiplayer modes remastered graphics enhanced gameplay mechanics |
gptkbp:game_engine |
gptkb:Asura_Engine
|
gptkbp:game_length |
approximately 10 hours
|
gptkbp:game_mechanics |
gptkb:architect
gptkb:musical_composition gptkb:church gptkb:award gptkb:expansion_packs gptkb:operating_system gptkb:video_game gptkb:book gptkb:museum gptkb:artwork community engagement community events interactive environments resource management user feedback user-generated content boss battles community feedback symbolism game ratings game reviews game trailers game updates moral dilemmas bug fixes emotional impact pacing performance improvements character arcs fan conventions puzzle elements achievements game conventions game lore replayability game analysis player choices cross-platform play player motivation combat mechanics game systems season passes environmental storytelling character customization cloud saves social features player agency player immersion side quests day-night cycle dynamic weather system level design player satisfaction emotional engagement mood setting character progression theme exploration modding support game announcements unlockable content crafting system patch notes quality of life improvements world-building storytelling techniques reward systems inventory system thematic depth exploration elements skill trees cutscenes leaderboard system difficulty settings weapon upgrades armor upgrades tutorial system enemy variety skill upgrades visual style enemy AI achievements system NPC interactions level-based DLC content narrative choices stealth mechanics game awards game secrets game showcases audio-visual integration game reveals main quests dialogue options player suggestions game theories game elements game components game features game nominations environment variety game festivals voice acting quality game references game discussions dev blogs game easter eggs dev streams HUD elements game critiques game aspects game attributes game characteristics game properties game qualities game traits atmosphere creation dev interviews fanbase interaction game callbacks |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
third-person shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Rogue Trooper Redux
|
gptkbp:in-game_currency |
credits
|
gptkbp:influences |
gptkb:aircraft
sci-fi genre video game adaptations of comics |
gptkbp:main_character |
gptkb:Rogue_Trooper
|
gptkbp:merchandise |
gptkb:comic_book
gptkb:artwork graphic novels |
gptkbp:multiplayer |
leaderboards
ranked matches custom matches |
gptkbp:narrative_style |
war and survival
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:Rebellion_Developments
|
gptkbp:rating |
gptkb:75
|
gptkbp:release_date |
October 17, 2017
|
gptkbp:sequel |
gptkb:Rogue_Trooper
|
gptkbp:setting |
post-apocalyptic
|
gptkbp:soundtrack |
gptkb:musical
|
gptkbp:updates |
post-launch support
|
gptkbp:voice_actor |
professional voice actors
|