Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:Ninja_Theory
|
gptkbp:features |
real-time rendering
motion capture physics simulation dynamic lighting |
gptkbp:first_published |
gptkb:2013
|
gptkbp:first_released |
gptkb:2007
|
gptkbp:has_awards |
multiple game awards
|
gptkbp:has_community |
active developer community
|
gptkbp:has_documentation |
available for developers
|
gptkbp:has_features |
gptkb:lighting_system
gptkb:Animation debugging tools modular architecture profiling tools performance optimization tools networking support user interface tools level design tools cross-platform capabilities cloud integration support scripting support sound design tools visual scripting asset management tools version control support visual effects tools camera control system save/load system terrain generation tools AI behavior design tools input management system analytics integration support debugging and testing tools gameplay scripting tools particle system support shader programming support |
https://www.w3.org/2000/01/rdf-schema#label |
Asura Engine
|
gptkbp:license |
proprietary
|
gptkbp:notable_games |
gptkb:Heavenly_Sword
gptkb:Enslaved:_Odyssey_to_the_West gptkb:Dm_C:_Devil_May_Cry |
gptkbp:platforms |
gptkb:PC
gptkb:Play_Station_3 gptkb:Xbox_360 |
gptkbp:successor |
Ninja Theory's proprietary engine
|
gptkbp:supports |
gptkb:video_editing_software
single-player multiplayer character customization environmental effects HD graphics advanced AI animation blending cutscene integration |
gptkbp:used_in |
gptkb:Heavenly_Sword
gptkb:Enslaved:_Odyssey_to_the_West gptkb:Dm_C:_Devil_May_Cry |
gptkbp:bfsParent |
gptkb:Warpath:_Firefight
|
gptkbp:bfsLayer |
4
|