gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
3 D graphics
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gptkbp:based_on
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Ringworld novel
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gptkbp:character
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gptkb:Nessus
gptkb:Louis_Wu
gptkb:mythological_figure
gptkb:Speaker_for_the_Dead
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gptkbp:critical_reception
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Mixed reviews
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gptkbp:developer
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gptkb:Lighthouse_Interactive
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gptkbp:engine
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gptkb:Custom_engine
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gptkbp:game_length
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Approximately 10 hours
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gptkbp:game_mechanics
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gptkb:Exploration
Puzzle-solving
Dialogue choices
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gptkbp:game_type
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Point-and-click adventure
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gptkbp:gameplay
|
Single-player
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gptkbp:genre
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gptkb:amusement_park
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gptkbp:graphics
|
3 D rendered
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https://www.w3.org/2000/01/rdf-schema#label
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Ringworld (game)
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gptkbp:in-game_items
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gptkb:weapon
gptkb:award
gptkb:Character_development
gptkb:Quests
gptkb:film_production_company
gptkb:Photographer
gptkb:software
gptkb:artifact
gptkb:Keys
gptkb:Secrets
gptkb:Notes
gptkb:Side_quests
gptkb:Challenges
gptkb:currency
Documents
Upgrades
Collectibles
Clues
Crafting materials
Inventory system
Player choices
Environmental storytelling
Endgame content
World events
Main quests
Skill trees
Difficulty settings
Health items
NPC interactions
Narrative choices
World-building elements
Dynamic events
Lore exploration
Replayability features
Dialogue options
Interactive objects
Progression system
Lore items
Story items
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gptkbp:influences
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Larry Niven's works
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gptkbp:mode
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Single-player
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gptkbp:multiplayer
|
gptkb:battle
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gptkbp:narrative_style
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gptkb:Author
|
gptkbp:platform
|
gptkb:operating_system
|
gptkbp:produced_by
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Released
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gptkbp:publisher
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gptkb:Lighthouse_Interactive
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gptkbp:release_date
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gptkb:2004
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gptkbp:release_platform
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gptkb:PC
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gptkbp:sequel
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gptkb:None
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gptkbp:series
|
gptkb:Ringworld_series
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gptkbp:setting
|
gptkb:Ringworld
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gptkbp:soundtrack
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Original soundtrack
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gptkbp:target_audience
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Science fiction fans
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gptkbp:voice_actor
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gptkb:battle
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gptkbp:bfsParent
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gptkb:Ringworld_crew
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gptkbp:bfsLayer
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5
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