Statements (120)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:battle
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:dinosaur
gptkb:boxing_match |
gptkbp:can_be |
gptkb:sports_team
gptkb:chess_match game phases the team that defeats it early game the lane where it is used lane pressure |
gptkbp:current_champion |
the opposing team
|
gptkbp:defeated |
gptkb:sports_team
gptkb:teamwork gptkb:item gptkb:chess_match team coordination team fights team synergy combat damage over time coordinated attacks advantage the jungle five players map control |
gptkbp:fought_in |
both teams
|
gptkbp:has_ability |
gptkb:waterfall
summon a powerful ally |
gptkbp:has_impact_on |
buffs nearby allies
|
gptkbp:healthcare |
3000
|
gptkbp:historical_debate |
both teams
|
https://www.w3.org/2000/01/rdf-schema#label |
Rift Herald
|
gptkbp:is_a |
neutral monster
|
gptkbp:is_affected_by |
damage
|
gptkbp:is_aimed_at |
gptkb:Photographer
gptkb:Champion team fights team strategies junglers warding strategic plays ganks team objectives support champions |
gptkbp:is_associated_with |
tactical gameplay
|
gptkbp:is_available_in |
gptkb:Summoner's_Rift
the first 20 minutes of the game |
gptkbp:is_challenged_by |
enemy players
enemy champions enemy team Rift fights enemy junglers |
gptkbp:is_considered |
a valuable resource
game planning a strategic advantage team compositions |
gptkbp:is_considered_as |
casual players
strategic objective pro players a game changer key objective important objective |
gptkbp:is_effective_against |
enemy champions
enemy towers |
gptkbp:is_engaged_in |
team fights
junglers strategic plays enemy champions enemy structures allied champions allied minions strategic fights |
gptkbp:is_influenced_by |
team composition
champion abilities |
gptkbp:is_linked_to |
team synergy
game strategy map control objectives control |
gptkbp:is_part_of |
gptkb:Rift_Scuttler
gptkb:video_game game strategy game objectives the game mechanics the competitive scene the game lore Rift mechanics the Summoner's Rift the meta Rift dynamics Rift objectives |
gptkbp:is_related_to |
gptkb:Baron_Nashor
|
gptkbp:is_used_by |
top laners
|
gptkbp:is_used_for |
pushing towers
pushing lanes |
gptkbp:is_used_to |
push lanes
|
gptkbp:is_utilized_in |
competitive matches
top laners tower destruction mid laners pushing strategies |
gptkbp:launched |
the 8-minute mark
|
gptkbp:located_in |
the Rift
the top half of the map |
gptkbp:nesting |
8 minutes
the Rift top lane the jungle area. the top side of the jungle Rift Herald spawn the top side jungle |
gptkbp:part_of |
gptkb:League_of_Legends
|
gptkbp:precedes |
the second dragon
|
gptkbp:provides |
buff to the team that defeats it
Rift Herald buff |
gptkbp:reduces |
gptkb:Rift_Herald_Eye
|
gptkbp:reproduction |
the first dragon
first dragon first turret destruction |
gptkbp:strategic_importance |
early game
|