Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Game theory concept
Strategic game |
gptkbp:feature |
gptkb:Nash_equilibrium
Possibility of cooperation Possibility of retaliation Discount factor Subgame perfect equilibrium Folk theorem Repeated interactions |
gptkbp:hasApplication |
gptkb:Psychology
gptkb:Sociology gptkb:artificial_intelligence gptkb:environmental_policy gptkb:Antitrust_law gptkb:strategy Biology Computer science International relations Behavioral economics Negotiation Multi-agent systems Social networks Evolution of cooperation Network theory Public goods games Evolutionary game theory |
gptkbp:hasComponent |
Payoff matrix
Stage game |
gptkbp:hasStrategy |
Always cooperate
Always defect Grim trigger Tit for tat Win-stay, lose-shift |
https://www.w3.org/2000/01/rdf-schema#label |
Repeated Prisoner's Dilemma
|
gptkbp:notableContributor |
gptkb:John_Nash
gptkb:Robert_Axelrod gptkb:Anatol_Rapoport gptkb:William_Poundstone |
gptkbp:originatedIn |
gptkb:Game_theory
1950s |
gptkbp:relatedTo |
gptkb:Prisoner's_Dilemma
|
gptkbp:studiedIn |
gptkb:Evolutionary_biology
gptkb:Political_science Economics |
gptkbp:usedFor |
Analyzing social dilemmas
Modeling trust Studying cooperation Studying reputation Understanding collusion |
gptkbp:bfsParent |
gptkb:Repeated_Games
|
gptkbp:bfsLayer |
7
|