Statements (62)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Render_Man
|
gptkbp:developed_by |
gptkb:Pixar_Animation_Studios
|
gptkbp:features |
advanced shading
interactive rendering lightweight rendering |
https://www.w3.org/2000/01/rdf-schema#label |
Render Man for Houdini
|
gptkbp:integrates_with |
USD (Universal Scene Description)
|
gptkbp:is_compatible_with |
gptkb:Houdini
|
gptkbp:is_used_by |
gptkb:video_game
gptkb:animated_film visual effects artists |
gptkbp:is_used_for |
3 D rendering
|
gptkbp:offers |
customizable shaders
rendering optimization tools |
gptkbp:provides |
gptkb:benchmark
gptkb:document debugging tools user interface customization light linking scene management tools realistic lighting texture baking camera effects material presets rendering presets rendering tutorials scene assembly tools material authoring tools shader library |
gptkbp:released_in |
gptkb:2018
|
gptkbp:supports |
gptkb:VEX_shading_language
color management real-time feedback physically based rendering motion blur multi-threading depth of field GPU rendering HDRI lighting Python scripting displacement mapping subsurface scattering instancing adaptive sampling network rendering render passes volumetric rendering cloud rendering image-based lighting particle rendering hair and fur rendering light groups multi-resolution rendering AO Vs (Arbitrary Output Variables) H Script |
gptkbp:used_in |
gptkb:musician
gptkb:battle film production architectural visualization animation production |