Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Render_Man_Standard
|
gptkbp:developer |
gptkb:Pixar_Animation_Studios
|
gptkbp:features |
real-time rendering
motion blur extensive documentation multi-threading GPU rendering global illumination advanced shading displacement mapping light linking render layers subsurface scattering custom shaders instancing support for ray tracing customizable UI support for game development support for asset management interactive rendering network rendering scene assembly volumetric rendering support for color management AI denoising path tracing support for educational use light mixing scene graph support support for cloud rendering support for collaborative workflows support for scene optimization support for scientific visualization AO Vs (Arbitrary Output Variables) support for PBR (Physically Based Rendering) support for texture baking support for HDR rendering shader network editor support for animation rendering support for rasterization support for still image rendering support for 3 D compositing support for architectural visualization support for product visualization support for augmented reality rendering support for virtual reality rendering |
https://www.w3.org/2000/01/rdf-schema#label |
Render Man 26
|
gptkbp:is_compatible_with |
gptkb:Houdini
gptkb:Maya Katana |
gptkbp:license |
commercial
|
gptkbp:next_edition |
gptkb:Render_Man_25
|
gptkbp:platform |
gptkb:smartphone
gptkb:operating_system |
gptkbp:release_date |
2022-10-12
|
gptkbp:successor |
gptkb:Render_Man_27
|
gptkbp:supports |
gptkb:chess_match
USD (Universal Scene Description) 3 D rendering |
gptkbp:used_in |
film production
|
gptkbp:uses |
RSL (Render Man Shading Language)
|