Render Man 25

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Render_Man
gptkbp:developer gptkb:Pixar_Animation_Studios
gptkbp:features physically based rendering
gptkbp:has user community
extensive documentation
API for integration
support for ray tracing
node-based workflow
rendering presets
interactive rendering features
support for rasterization
https://www.w3.org/2000/01/rdf-schema#label Render Man 25
gptkbp:is known for high-quality output
used in architectural visualization
used in virtual reality applications
available for Windows
used in product visualization
used in video game development
available for Linux
available for mac OS
a successor to earlier versions of Render Man
part of Pixar's production pipeline
part of the Render Man family
widely used in the film industry
gptkbp:is_compatible_with gptkb:Houdini
gptkb:Maya
Katana
gptkbp:is_used_by animation studios
visual effects companies
gptkbp:latest_version 25.0
gptkbp:offers advanced shading tools
displacement mapping
light sampling techniques
subsurface scattering
motion blur effects
gptkbp:provides customizable shaders
real-time rendering capabilities
rendering optimization tools
scene graph management
gptkbp:release_date gptkb:2022
gptkbp:supports multi-threading
USD (Universal Scene Description)
GPU rendering
cloud rendering
Alembic format
distributed rendering
3 D rendering
Open EXR format
gptkbp:used_in film production
gptkbp:uses RSL (Render Man Shading Language)