Real-time Ray Tracing

GPTKB entity

Statements (67)
Predicate Object
gptkbp:instance_of gptkb:Render_Ware
gptkbp:challenges gptkb:mobile_devices
Resource Management
Performance Overhead
Legacy Systems
Latency Issues
Complexity of Scenes
gptkbp:developed_by gptkb:NVIDIA
gptkbp:emulation Global Illumination
gptkbp:enables Software Updates
Ray Tracing Cores
gptkbp:enhances Lighting Effects
https://www.w3.org/2000/01/rdf-schema#label Real-time Ray Tracing
gptkbp:improves Visual Realism
gptkbp:is_adopted_by Game Engines
Indie Developers
gptkbp:is_advancing_through Hardware Improvements
gptkbp:is_beneficial_for User Engagement
Cinematic Experiences
Creative Industries
Training Simulations
gptkbp:is_compared_to Rasterization
Hybrid Rendering
gptkbp:is_enhanced_by Real-Time Feedback
AI Techniques
Real-Time Algorithms
gptkbp:is_explored_in Game Design
Online Courses
Research Papers
Industry Workshops
Game Development Conferences
Technical Blogs
gptkbp:is_implemented_in gptkb:Direct_X_Raytracing_(DXR)
gptkbp:is_influenced_by Path Tracing
gptkbp:is_integrated_with gptkb:Augmented_Reality
gptkb:user_interface
gptkb:machine_learning
Cross-Platform Development
gptkbp:is_optimized_for DLSS (Deep Learning Super Sampling)
gptkbp:is_part_of gptkb:graphic_design
gptkb:visual_effects
gptkb:digital_art
Game Development
Future Technologies
Visual Computing
Next-Gen Gaming
gptkbp:is_supported_by gptkb:RTX_Graphics_Cards
Open Source Projects
Game Consoles
Cloud Gaming Services
gptkbp:is_used_for Architectural Visualization
Game Prototyping
Lighting Simulation
gptkbp:is_used_in gptkb:Film_Director
gptkb:simulation
gptkb:installation_art
gptkbp:is_utilized_in gptkb:virtual_reality
gptkb:interactive_media
Educational Tools
gptkbp:key Immersive Experiences
gptkbp:monitors gptkb:Reflections
gptkb:Shadows
gptkbp:requires Powerful GPU
gptkbp:used_in gptkb:video_games
gptkbp:was_a_demonstration_of Tech Demos
gptkbp:bfsParent gptkb:organ
gptkbp:bfsLayer 4