gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Dr._Nefarious
gptkb:Ratchet_&_Clank
gptkb:Ratchet
gptkb:Ratchet_&_Clank:_Tools_of_Destruction
|
gptkbp:armament
|
varied
|
gptkbp:art_style
|
cartoonish
|
gptkbp:awards
|
gptkb:Best_Play_Station_3_Game
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:collects
|
hidden items
|
gptkbp:composer
|
gptkb:David_Bergeaud
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Insomniac_Games
|
gptkbp:difficulty
|
adjustable
|
gptkbp:game_engine
|
gptkb:Insomniac_Engine
|
gptkbp:game_features
|
gptkb:architect
gptkb:spacecraft
gptkb:Actor
gptkb:book
gptkb:museum
boss battles
dynamic environments
character interactions
mini-games
environmental storytelling
side quests
story-driven
interactive objects
skill points
environmental puzzles
hidden areas
cutscenes
challenge mode
vehicle sections
character upgrades
enemy variety
upgradable weapons
narrative choices
time-based challenges
collectible bolts
Rift portals
Clank's time abilities
Ratchet's combat abilities
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
time manipulation
|
gptkbp:game_type
|
platformer
|
gptkbp:game_world
|
open-world
|
gptkbp:genre
|
action-adventure
|
gptkbp:main_character
|
gptkb:Clank
gptkb:Ratchet
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
time travel
|
gptkbp:number_of_teams
|
third-person
|
gptkbp:platform
|
gptkb:Play_Station_3
|
gptkbp:predecessor
|
gptkb:Ratchet_&_Clank:_Tools_of_Destruction
|
gptkbp:publisher
|
gptkb:film_production_company
|
gptkbp:puzzles
|
included
|
gptkbp:release_date
|
October 27, 2009
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
Ratchet & Clank: Q Force
|
gptkbp:series
|
gptkb:Ratchet_&_Clank
|
gptkbp:setting
|
Planet Fastoon
|
gptkbp:voice_actor
|
gptkb:David_Kaye
gptkb:James_Arnold_Taylor
|