gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Rage_2
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gptkbp:art_style
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post-apocalyptic
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gptkbp:championship
|
organized
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gptkbp:character_customization
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gptkb:stock_market_index
|
gptkbp:community
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active
active online
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gptkbp:community_events
|
hosted regularly
|
gptkbp:community_support
|
active
|
gptkbp:developed_by
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gptkb:Avalanche_Studios
|
gptkbp:economy
|
regularly adjusted
|
gptkbp:fan_art
|
created by community
written by community
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gptkbp:features
|
gptkb:weapon
gptkb:power-ups
gptkb:automobile
gptkb:special_abilities
|
gptkbp:feedback
|
encouraged
considered for updates
|
gptkbp:game_engine
|
gptkb:Avalanche_Engine
|
gptkbp:game_modes
|
competitive
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has_role
|
support
attackers
defined
defenders
|
gptkbp:influences
|
game design trends
multiplayer mechanics
future game modes
|
gptkbp:inspired_by
|
gptkb:Rage_franchise
|
gptkbp:is_similar_to
|
gptkb:Battlefield_series
gptkb:Call_of_Duty_series
|
gptkbp:map
|
large
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:mod_support
|
gptkb:stock_market_index
|
gptkbp:multiplayer
|
gptkb:theorem
|
gptkbp:narrative_style
|
minimal
|
gptkbp:number_of_teams
|
up to 10 players
|
gptkbp:objective
|
control zones
|
gptkbp:part_of
|
gptkb:Rage_2
|
gptkbp:platform
|
gptkb:PC
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:published_by
|
gptkb:Bethesda_Softworks
|
gptkbp:release_date
|
May 14, 2019
|
gptkbp:release_format
|
gptkb:downloadable_content
|
gptkbp:skills
|
present
|
gptkbp:soundtrack
|
dynamic
|
gptkbp:sport
|
high
|
gptkbp:strategic_importance
|
resource management
team coordination
zone control
|
gptkbp:streaming_platforms
|
popular on Twitch
popular on You Tube
|
gptkbp:style_of_play
|
team-based
|
gptkbp:updates
|
frequent
|