Statements (73)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:Avalanche_Studios
|
gptkbp:features |
day-night cycle
dynamic weather system destruction mechanics |
gptkbp:first_released |
gptkb:2002
|
gptkbp:has |
gptkb:seasonal_events
community support debugging tools live events networking capabilities version control integration VR support particle systems collaboration features combat mechanics AI systems lighting effects environmental storytelling character customization in-game purchases social features animation tools leaderboards user interface tools documentation and tutorials customizable vehicles cross-platform capabilities high-quality graphics skill trees AI pathfinding performance optimization features scripting support exploration mechanics stealth mechanics realistic physics engine large-scale environments asset management tools cloud gaming support AR support water simulation crafting systems economy systems quest systems character progression systems sound design capabilities narrative systems achievement systems terrain generation tools extensive modding support |
https://www.w3.org/2000/01/rdf-schema#label |
Avalanche Engine
|
gptkbp:latest_version |
gptkb:Avalanche_Engine_5
|
gptkbp:platforms |
gptkb:Xbox_One
gptkb:Play_Station_4 gptkb:Windows |
gptkbp:supports |
gptkb:multiplayer_modes
open world gameplay |
gptkbp:used_for |
sandbox games
|
gptkbp:used_in |
gptkb:Rage_2
gptkb:Mad_Max Just Cause series |
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:Disney_Infinity_3.0
gptkb:Cars_2:_The_Video_Game gptkb:Rage_2 gptkb:Cars_3:_Driven_to_Win gptkb:Just_Cause gptkb:Mad_Max gptkb:Skylanders:_Imaginators gptkb:Disney_Infinity_2.0 gptkb:Disney_Infinity_3.0_Playset gptkb:Disney_Infinity_Starter_Pack |
gptkbp:bfsLayer |
5
|