gptkbp:instance_of
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gptkb:engine
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Quake_engine_2
gptkb:Grand_Theft_Auto_VI
gptkb:Red_Dead_Online
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gptkbp:adapted_into
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gptkb:video_game_series
mobile platforms
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gptkbp:developed_by
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gptkb:video_game
next-gen consoles
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gptkbp:features
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advanced graphics
dynamic weather system
realistic physics
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gptkbp:first_released
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gptkb:2006
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gptkbp:has
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gptkb:architect
gptkb:software
networking capabilities
modular architecture
AI systems
extensive toolset
|
https://www.w3.org/2000/01/rdf-schema#label
|
RAGE engine
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gptkbp:is_compatible_with
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:is_known_for
|
immersive storytelling
high-quality visuals
detailed character models
detailed environments
realistic vehicle physics
complex NPC interactions
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gptkbp:is_optimized_for
|
large open worlds
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gptkbp:is_part_of
|
Rockstar's game development pipeline
|
gptkbp:is_recognized_for
|
smooth gameplay
rich storytelling
high frame rates
|
gptkbp:is_supported_by
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gptkb:Rockstar_Advanced_Game_Engine
|
gptkbp:is_used_in
|
gptkb:GTA_Online
|
gptkbp:is_utilized_in
|
gptkb:GTA:_San_Andreas
gptkb:Red_Dead_Redemption_2
gptkb:GTA:_The_Trilogy_–_The_Definitive_Edition
gptkb:GTA:_Vice_City_Stories
GTAV story mode
|
gptkbp:supports
|
multiplayer gameplay
VR technology
open world environments
|
gptkbp:updates
|
gptkb:2013
gptkb:2018
gptkb:2021
|
gptkbp:used_in
|
gptkb:Grand_Theft_Auto_IV
gptkb:Max_Payne_3
gptkb:Grand_Theft_Auto_V
gptkb:Red_Dead_Redemption
|
gptkbp:uses
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gptkb:Havok_physics_engine
|
gptkbp:written_in
|
gptkb:C++
|