Statements (67)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:R-Type
|
gptkbp:armament |
various
|
gptkbp:art_style |
2 D graphics
|
gptkbp:character_customization |
gptkb:battle
|
gptkbp:composer |
gptkb:Katsumi_Yoshihara
|
gptkbp:developer |
gptkb:Irem_Software_Engineering
|
gptkbp:difficulty |
adjustable
|
gptkbp:enemy |
various
|
gptkbp:game_engine |
gptkb:custom_engine
|
gptkbp:game_features |
resource management
strategic planning boss battles combat tactics strategic alliances turn-based combat unit management environmental hazards achievements game lore character interactions environmental storytelling difficulty levels leaderboards AI opponents tactical positioning character backstories character progression unlockable content mission objectives exploration elements skill trees cutscenes tutorial mode item collection story-driven missions dynamic events enemy factions save system narrative choices enemy weaknesses customizable units grid-based movement unit upgrades unit abilities mission rewards |
gptkbp:game_modes |
single-player
|
gptkbp:gameplay |
turn-based
|
gptkbp:genre |
gptkb:battle
|
https://www.w3.org/2000/01/rdf-schema#label |
R-Type Tactics
|
gptkbp:influences |
strategy games
|
gptkbp:inspired_by |
R-Type arcade games
|
gptkbp:level |
multiple
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
follows the R-Type universe
|
gptkbp:number_of_teams |
gptkb:battle
|
gptkbp:platform |
gptkb:streaming_service
|
gptkbp:publisher |
gptkb:Irem_Corporation
|
gptkbp:release_date |
gptkb:2007
|
gptkbp:release_region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:sequel |
gptkb:R-Type_Tactics_II
|
gptkbp:series |
gptkb:R-Type
|
gptkbp:setting |
gptkb:Author
|
gptkbp:user_reviews |
generally positive
|