gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:arcadeSystem
|
gptkb:Irem_M72
|
gptkbp:awards
|
Golden Joystick Award for Game of the Year (1988)
|
gptkbp:coverArtist
|
gptkb:Akio_Oyabu
|
gptkbp:criticalReception
|
acclaimed
|
gptkbp:developer
|
gptkb:Irem
|
gptkbp:difficulty
|
high
|
gptkbp:enemyOf
|
gptkb:Bydo_Empire
bosses
Bydo creatures
|
gptkbp:gameplayFeature
|
close-in weapon system
charge shot
satellite pod (Force)
|
gptkbp:genre
|
first-person shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
R-Type (1987)
|
gptkbp:influencedBy
|
gptkb:Gradius
|
gptkbp:legacy
|
inspired many shoot 'em up games
|
gptkbp:mainCharacter
|
gptkb:R-9_starfighter
|
gptkbp:mode
|
single-player
two-player (alternating)
|
gptkbp:musicBy
|
gptkb:Masato_Ishizaki
|
gptkbp:notableFor
|
parallax scrolling
Force power-up system
challenging difficulty
influential boss design
unique power-up system
|
gptkbp:notableLevel
|
Stage 3 (giant battleship)
|
gptkbp:platform
|
gptkb:Amiga
gptkb:Atari_ST
gptkb:TurboGrafx-16
gptkb:ZX_Spectrum
gptkb:Commodore_64
gptkb:PC_Engine
gptkb:MSX
gptkb:Game_Boy
gptkb:Sega_Master_System
arcade
|
gptkbp:portBy
|
gptkb:Hudson_Soft
gptkb:Factor_5
gptkb:Sega
gptkb:Manfred_Trenz
Electric Dreams Software
|
gptkbp:publisher
|
gptkb:Irem
|
gptkbp:region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:releaseYear
|
1987
|
gptkbp:remakeOf
|
gptkb:R-Type_Dimensions
|
gptkbp:sequel
|
gptkb:R-Type_II
|
gptkbp:series
|
gptkb:R-Type
|
gptkbp:style
|
biomechanical
|
gptkbp:bfsParent
|
gptkb:Bydo_Empire
gptkb:R-9_starfighter
|
gptkbp:bfsLayer
|
7
|