gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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2 D sprite graphics
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gptkbp:character_customization
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limited
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gptkbp:collection
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gptkb:battle
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gptkbp:combat_system
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real-time combat
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gptkbp:critical_reception
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generally positive
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gptkbp:developer
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gptkb:video_game
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gptkbp:difficulty
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moderate
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gptkbp:game_engine
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Capcom's proprietary engine
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gptkbp:game_features
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gptkb:architect
gptkb:faction
gptkb:operating_system
gptkb:mythological_figure
gptkb:Twitter_account
gptkb:museum
gptkb:mountain
gptkb:computer
gptkb:stock_market_index
boss battles
combat tactics
dungeons
environmental hazards
achievements
character interactions
mini-games
environmental storytelling
side quests
day-night cycle
dynamic weather
level design
transportation methods
character abilities
crafting system
hidden items
environmental puzzles
cutscenes
dialogue choices
enemy variety
enemy AI
character relationships
save system
world events
NPC interactions
boss mechanics
dynamic quests
map exploration
stealth mechanics
secret areas
companion characters
story-driven quests
item upgrades
event triggers
time travel mechanics
fishing mechanics
farming mechanics
hidden lore
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gptkbp:game_length
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approximately 20 hours
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gptkbp:game_modes
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single-player
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gptkbp:gameplay
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top-down perspective
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gptkbp:genre
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gptkb:tabletop_role-playing_game
|
https://www.w3.org/2000/01/rdf-schema#label
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Quest for the Oracle
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gptkbp:influences
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gptkb:The_Legend_of_Zelda_series
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gptkbp:main_character
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gptkb:website
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gptkbp:multiplayer
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gptkb:battle
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gptkbp:narrative_style
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quest to save the Oracle of Seasons
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gptkbp:platform
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gptkb:Game_Boy_Color
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gptkbp:predecessor
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gptkb:The_Legend_of_Zelda:_Oracle_of_Seasons
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gptkbp:puzzles
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gptkb:battle
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gptkbp:release_date
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gptkb:2001
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gptkbp:sales
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over 1 million copies
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gptkbp:series
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gptkb:The_Legend_of_Zelda
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gptkbp:setting
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gptkb:Hyrule
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gptkbp:soundtrack
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composed by Mitsuhiko Takano
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gptkbp:successor
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gptkb:The_Legend_of_Zelda:_Oracle_of_Seasons
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gptkbp:bfsParent
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gptkb:Princess_Marda
gptkb:The_Dark_Prophecy
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gptkbp:bfsLayer
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4
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