The Legend of Zelda: Oracle of Seasons
GPTKB entity
Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:character |
Onox
|
gptkbp:criticalReception |
generally positive
|
gptkbp:developer |
gptkb:Capcom
|
gptkbp:features |
seasonal mechanics
|
gptkbp:game_features |
boss battles
seasonal changes soundtrack collectibles visual storytelling mini-games side quests hidden secrets character transformations environmental puzzles interactive NPCs password system magic spells enemy variety save system companion characters heart pieces item upgrades game completion rewards trading sequences dungeon_maps |
gptkbp:game_mechanics |
puzzle elements
item collection dungeon_exploration |
gptkbp:gameFeatures |
Capcom's_proprietary_engine
|
gptkbp:gameplay |
exploration
combat puzzle-solving |
gptkbp:genre |
action-adventure
|
gptkbp:influences |
gptkb:The_Legend_of_Zelda_series
|
gptkbp:mainCharacter |
Din
Link Nayru |
gptkbp:multiplayer |
link cable connectivity
|
gptkbp:musicComposer |
Yasunori Mitsuda
|
gptkbp:narrativeStyle |
friendship
good vs evil courage |
gptkbp:platforms |
Game Boy Color
|
gptkbp:publisher |
gptkb:Nintendo
|
gptkbp:releaseDate |
March 27, 2001
|
gptkbp:sells |
over 4 million copies
|
gptkbp:sequel |
gptkb:The_Legend_of_Zelda:_Oracle_of_Ages
|
gptkbp:series |
gptkb:The_Legend_of_Zelda
|
gptkbp:setting |
Hyrule
|
gptkbp:style |
2D sprite-based
|