gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
futuristic
|
gptkbp:community_events
|
yes
|
gptkbp:contains
|
gptkb:power-ups
gptkb:weapons
health packs
|
gptkbp:designed_by
|
gptkb:John_Romero
|
gptkbp:features
|
multiple levels
|
gptkbp:game_mechanics
|
fast-paced
arena-style
|
gptkbp:game_mode
|
multiplayer
|
gptkbp:game_modes
|
team play
capture the flag
free for all
|
gptkbp:genre
|
gptkb:first-person_shooter
|
gptkbp:graphics
|
3 D
|
gptkbp:has_community
|
active
|
gptkbp:has_fan_base
|
dedicated
|
gptkbp:has_legacy
|
influenced level design
|
https://www.w3.org/2000/01/rdf-schema#label
|
Q3 DM2
|
gptkbp:influenced_by
|
gptkb:Quake_series
|
gptkbp:is_accessible_by
|
yes
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Linux
gptkb:Mac_OS
gptkb:Steam
|
gptkbp:is_compatible_with
|
Quake III Arena engine
|
gptkbp:is_considered
|
classic
|
gptkbp:is_featured_in
|
game compilations
|
gptkbp:is_known_for
|
strategic positioning
competitive matches
high skill ceiling
map control
skill-based play
|
gptkbp:is_part_of
|
gptkb:modding_community
gptkb:sports
gaming history
|
gptkbp:is_popular_in
|
gptkb:Gaming
|
gptkbp:is_referenced_in
|
gaming culture
|
gptkbp:is_set_in
|
futuristic environment
|
gptkbp:is_used_in
|
tournaments
|
gptkbp:layout
|
asymmetrical
|
gptkbp:level_design
|
verticality
open spaces
tight corridors
|
gptkbp:map
|
large
|
gptkbp:mod_support
|
yes
|
gptkbp:nest_location
|
multiple
|
gptkbp:part_of
|
gptkb:Quake_III_Arena
|
gptkbp:release_date
|
gptkb:1999
|
gptkbp:sound
|
stereo
|
gptkbp:style_of_play
|
tactical
fast reflexes
|
gptkbp:supports
|
deathmatch
team deathmatch
|
gptkbp:bfsParent
|
gptkb:Quake_Arena
|
gptkbp:bfsLayer
|
6
|