Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developer |
gptkb:Nintendo
|
gptkbp:features |
gptkb:power-ups
colorful graphics multiplayer options leaderboards character selection online play unlockable content various game modes puzzle gameplay |
gptkbp:gameplay |
gptkb:user_interface
gptkb:visual_effects gptkb:game_mechanics time management customization options player experience puzzle solving reaction time game updates game design player engagement player skills competitive play local multiplayer player strategy player feedback game balance color matching game progression game challenges chain reactions game events game objectives AI opponents game atmosphere match-3 mechanics score attack reward system endless mode tutorial mode difficulty settings timed challenges game rewards strategy elements game modes score multipliers strategy planning game community player tactics block clearing power-up combos |
gptkbp:genre |
gptkb:Puzzle
|
gptkbp:mode |
Multiplayer
Single-player |
gptkbp:platform |
gptkb:Game_Boy_Advance
|
gptkbp:predecessor |
gptkb:Tetris_Attack
|
gptkbp:publisher |
gptkb:Nintendo
|
gptkbp:release_date |
gptkb:2001
|
gptkbp:series |
gptkb:Puzzle_League
|
gptkbp:soundtrack |
original music
|
gptkbp:successor |
gptkb:Puzzle_League_DS
|
gptkbp:bfsParent |
gptkb:Puzzle_League
gptkb:Panel_de_Pon |
gptkbp:bfsLayer |
6
|