Statements (58)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:controls |
Stylus and button controls
|
gptkbp:developer |
gptkb:Nintendo
|
gptkbp:drawings |
Colorful visuals
|
gptkbp:features |
Online leaderboards
Wi-Fi multiplayer Challenge mode Endless mode Versus mode Touch screen controls Time attack mode Puzzle modes |
gptkbp:gameFeatures |
Single-player mode
Challenge mode Endless mode Versus mode Puzzle mode Time attack mode Multiplayer_mode |
gptkbp:gameMechanics |
Strategy
Achievements Resource management Pattern recognition Power-ups Customization options Quick reflexes Replayability Puzzle solving Scoring points Competitive play Timed challenges Difficulty levels Chain reactions Skill-based gameplay Clearing lines Combining blocks Unlockable_content |
gptkbp:gameplay |
Match-3
|
gptkbp:genre |
gptkb:Puzzle
|
https://www.w3.org/2000/01/rdf-schema#label |
Puzzle League DS
|
gptkbp:influences |
gptkb:Tetris
gptkb:Dr._Mario gptkb:Bejeweled gptkb:Candy_Crush_Saga |
gptkbp:localNames |
Localized in multiple languages
|
gptkbp:mode |
Multiplayer
Single-player |
gptkbp:platforms |
gptkb:Nintendo_DS
|
gptkbp:predecessor |
gptkb:Tetris_Attack
|
gptkbp:publisher |
gptkb:Nintendo
|
gptkbp:rating |
E for Everyone
|
gptkbp:releaseDate |
2006-06-06
|
gptkbp:sequel |
Puzzle_League_on_the_Nintendo_Switch
|
gptkbp:series |
gptkb:Puzzle_League
|
gptkbp:soundtrack |
Original music
|
gptkbp:style |
2D
|
gptkbp:successor |
gptkb:Panel_de_Pon
|
gptkbp:targetAudience |
Casual gamers
|