Statements (56)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:microprocessor
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Imagination_Power_VR
|
gptkbp:architectural_style |
Tile-Based Deferred Rendering
|
gptkbp:competes_with |
gptkb:Mali
gptkb:Adreno gptkb:Ge_Force |
gptkbp:developed_by |
gptkb:Imagination_Technologies
|
gptkbp:features |
High Efficiency
Low Power Consumption Advanced Graphics Techniques |
gptkbp:first_introduced |
gptkb:1997
|
gptkbp:has_feature |
gptkb:microprocessor
gptkb:Community_Center Industry Partnerships Cross-Platform Compatibility Compute Shaders Extensive Documentation Anisotropic Filtering Texture Compression Geometry Shaders Shader Model Support Ray Tracing Support Open CL Support Hardware-Accelerated Video Decoding Direct X Support Anti-Aliasing Support Development Tools Availability Extensive Driver Support Multi-Core Processing Research and Development Focus Robust SD Ks |
gptkbp:has_programs |
gptkb:football_match
gptkb:musician gptkb:viewpoint gptkb:software gptkb:software_framework |
gptkbp:has_variants |
gptkb:Power_VR_Furian
Power VRGXM Power VRSGX |
https://www.w3.org/2000/01/rdf-schema#label |
Power VR Image Processor
|
gptkbp:is_found_in |
gptkb:smartphone
Tablets Game Consoles |
gptkbp:known_for |
High Performance Graphics
|
gptkbp:performance |
Low Latency
Real-Time Rendering High Frame Rates High Resolution Graphics Scalable Performance |
gptkbp:supports |
gptkb:Vulkan
gptkb:chess_match |
gptkbp:used_in |
gptkb:Apple_Devices
gptkb:Nintendo_Switch gptkb:smartphone gptkb:Sony_Play_Station_Vita |