gptkbp:instanceOf
|
gptkb:software
|
gptkbp:category
|
gptkb:software
gptkb:visual_effects
animator
file format
3D graphics
scene description language
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gptkbp:developedBy
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gptkb:Pixar_Animation_Studios
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gptkbp:fileExtension
|
.usd
.usda
.usdc
.usdz
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gptkbp:firstReleased
|
2016
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gptkbp:fullName
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gptkb:Universal_Scene_Description
|
https://www.w3.org/2000/01/rdf-schema#label
|
Pixar USD
|
gptkbp:integratesWith
|
gptkb:Houdini
gptkb:Unity
gptkb:Apple_ARKit
gptkb:Autodesk_Maya
gptkb:Unreal_Engine
Blender
|
gptkbp:license
|
gptkb:Apache_License_2.0
|
gptkbp:notableFeature
|
multi-user collaboration
extensible schema
interchangeable scene data
real-time rendering support
|
gptkbp:notableUser
|
gptkb:Apple_Inc.
gptkb:Unity_Technologies
gptkb:NVIDIA
gptkb:Blender_Foundation
gptkb:Autodesk
gptkb:Epic_Games
|
gptkbp:openSource
|
true
|
gptkbp:programmingLanguage
|
gptkb:C++
|
gptkbp:repository
|
https://github.com/PixarAnimationStudios/USD
|
gptkbp:supports
|
variants
layering
instancing
non-destructive editing
referencing
C++ API
Python API
hierarchical scene organization
composition arcs
|
gptkbp:usedFor
|
3D scene description
collaborative workflows
interchange of 3D assets
|
gptkbp:usedIn
|
gptkb:visual_effects
animation
film production
game development
|
gptkbp:website
|
https://graphics.pixar.com/usd/
|
gptkbp:bfsParent
|
gptkb:Nvidia_Omniverse_USD_Render
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gptkbp:bfsLayer
|
6
|