gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
2 D graphics
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gptkbp:available_on
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abandonware
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gptkbp:character_classes
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gptkb:none
|
gptkbp:character_customization
|
limited
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gptkbp:character_development
|
minimal
|
gptkbp:combat_system
|
turn-based
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gptkbp:critical_reception
|
positive reviews
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gptkbp:developer
|
Hewson Consultants
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gptkbp:difficulty_levels
|
gptkb:medium
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gptkbp:enemy_types
|
varied
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gptkbp:environment
|
open world
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gptkbp:events
|
dynamic
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gptkbp:fan_base
|
active
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gptkbp:game_engine
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gptkb:custom_engine
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gptkbp:game_length
|
5-10 hours
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gptkbp:game_mechanics
|
gptkb:exploration
trading
combat
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gptkbp:game_mode
|
single-player
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gptkbp:game_world
|
island-based
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gptkbp:genre
|
gptkb:adventure
|
gptkbp:has_lore
|
rich
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gptkbp:has_replay_value
|
high
|
https://www.w3.org/2000/01/rdf-schema#label
|
Pirate's Progress
|
gptkbp:in-game_currency
|
gold coins
|
gptkbp:in-game_items
|
gptkb:collectibles
|
gptkbp:influenced_by
|
gptkb:Monkey_Island_series
gptkb:Sid_Meier's_Pirates!
|
gptkbp:influences
|
adventure games
pirate lore
|
gptkbp:inspired_by
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gptkb:Treasure_Island
|
gptkbp:language_spoken
|
branching dialogue
|
gptkbp:legacy
|
cult following
|
gptkbp:main_character
|
pirate captain
|
gptkbp:map
|
large
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative_focus
|
adventure and exploration
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:platform
|
gptkb:Commodore_64
gptkb:Amiga
gptkb:Atari_ST
|
gptkbp:players
|
third-person
affect outcomes
|
gptkbp:publisher
|
Hewson Consultants
|
gptkbp:puzzles
|
inventory-based
|
gptkbp:quests
|
side quests
main quests
|
gptkbp:release_date
|
1987-01-01
|
gptkbp:release_year
|
gptkb:1987
|
gptkbp:remake
|
gptkb:none
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
gptkb:Caribbean_Sea
|
gptkbp:soundtrack
|
chiptune music
|
gptkbp:user_interface
|
point-and-click
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gptkbp:bfsParent
|
gptkb:Tariq_Ali
|
gptkbp:bfsLayer
|
6
|