Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game_series
|
gptkbp:contains |
gptkb:onion
|
gptkbp:depicted_in |
Pikmin artwork
|
gptkbp:features |
gptkb:Pikmin
|
https://www.w3.org/2000/01/rdf-schema#label |
Pikmin Base
|
gptkbp:is_a_hub_for |
gameplay activities
|
gptkbp:is_a_key_component_of |
Pikmin lore
|
gptkbp:is_a_location_for |
gptkb:missions
has seasonal changes has environmental storytelling has shortcuts has lore elements has a time limit has hidden areas has fan theories has a variety of terrains has unique flora and fauna has a day-night cycle has community events has a soundtrack has enemy encounters has environmental hazards has collectible items has unlockable content features a map has achievements has challenges has character development has crafting elements has different weather conditions has exploration elements has exploration rewards has landmarks has modding community has multiplayer features has player choices has player customization has player interactions has puzzles to solve has replayability has rewards has speedrun potential has story progression has strategic elements has visual storytelling has NPCs |
gptkbp:is_a_safe_zone_for |
gptkb:Pikmin
|
gptkbp:is_associated_with |
strategy gameplay
|
gptkbp:is_designed_for |
resource management
|
gptkbp:is_essential_for |
Pikmin collection
|
gptkbp:is_featured_in |
gptkb:Pikmin_2
gptkb:Pikmin_1 gptkb:Pikmin_3 |
gptkbp:is_located_in |
players can save progress
Pikmin world |
gptkbp:is_referenced_in |
Pikmin merchandise
|
gptkbp:is_used_for |
gathering resources
|
gptkbp:is_where_players |
plan their strategy
|
gptkbp:part_of |
gptkb:Pikmin_series
|
gptkbp:provides_access_to |
Pikmin types
|
gptkbp:serves_as |
home base for players
|
gptkbp:bfsParent |
gptkb:Pikmin_Onion
|
gptkbp:bfsLayer |
7
|