Pikmin 2

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities gptkb:Blue_Pikmin
gptkb:Purple_Pikmin
gptkb:Red_Pikmin
gptkb:Yellow_Pikmin
gptkb:White_Pikmin
gptkbp:art_style colorful and whimsical
gptkbp:critical_reception positive
gptkbp:developer gptkb:Nintendo
gptkbp:fan_base dedicated
gptkbp:game_awards gptkb:Best_Family_Game
gptkb:Best_Game_Design
gptkbp:game_engine gptkb:Custom_engine
gptkbp:game_features gptkb:Dungeons_&_Dragons
Resource management
Collectibles
Co-op gameplay
Puzzle-solving
Day-night cycle
Strategy elements
Exploration elements
Character switching
New Pikmin types
Time attack challenges
gptkbp:game_length approximately 10-15 hours
gptkbp:game_mechanic time management
resource gathering
Pikmin management
gptkbp:genre real-time strategy
https://www.w3.org/2000/01/rdf-schema#label Pikmin 2
gptkbp:in-game_items gptkb:Pikmin
gptkb:treasure_hunting
Onions
Enemies
Bosses
gptkbp:influenced gptkb:Pikmin_3
gptkbp:influenced_by gptkb:Pikmin
gptkbp:main_character gptkb:Alph
gptkb:Louie
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer Challenge mode
Battle mode
gptkbp:music_composer gptkb:Hiroshi_Yamauchi
gptkbp:narrative_theme gptkb:exploration
gptkb:survival
gptkb:teamwork
gptkbp:platform gptkb:Game_Cube
gptkbp:predecessor gptkb:Pikmin
gptkbp:publisher gptkb:Nintendo
gptkbp:release_date August 30, 2004
2004-04-29
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Pikmin_3
gptkbp:setting planet Hocotate
gptkbp:successor gptkb:Pikmin_3
gptkbp:bfsParent gptkb:Pikmin's_enemies
gptkb:Toshio_Iwai
gptkb:Nintendo_Research_&_Development_1
gptkb:Pikmin
gptkb:Dr._Elefun
gptkb:Louie
gptkb:Pikmin_3
gptkbp:bfsLayer 5