Statements (109)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:awards |
Best Portable Game
Best Portable Game 2010 |
gptkbp:contains |
cutscenes
|
gptkbp:critical_reception |
highly acclaimed
|
gptkbp:developed_by |
gptkb:Kojima_Productions
|
gptkbp:developer |
gptkb:Kojima_Productions
|
gptkbp:engine |
gptkb:Fox_Engine
|
gptkbp:features |
gptkb:drones
gptkb:voice_acting customization options boss battles co-op gameplay dynamic weather dynamic weather system real-time strategy elements team-based gameplay immersive gameplay character-driven story tactical gameplay mission-based structure emphasis on tactics cinematic presentation multifaceted gameplay emphasis on stealth |
gptkbp:game_mode |
single-player
multiplayer |
gptkbp:genre |
action-adventure
|
gptkbp:has |
gptkb:collectibles
gptkb:character_development strategic planning emotional depth emotional storytelling rich lore varied environments complex characters character customization player agency immersive storytelling day-night cycle realistic graphics strategic elements real-time strategy elements unlockable content multiple endings emphasis on teamwork cutscenes AI companions varied mission objectives varied enemy types unique gameplay mechanics emphasis on strategy narrative choices stealth mechanics immersive world detailed environments varied missions multiplayer missions varied gameplay styles engaging plot strong narrative in-game cutscenes base management system tactical espionage elements |
gptkbp:has_prequel |
gptkb:Metal_Gear_Solid_V:_Ground_Zeroes
|
https://www.w3.org/2000/01/rdf-schema#label |
Peace Walker
|
gptkbp:includes |
cutting-edge technology
resource management boss battles character arcs character interactions player choices historical references AI companions vehicle gameplay AI enemies side missions enemy AI stealth elements vehicle combat tactical espionage action player-driven narrative interrogation mechanics base management system stealth camouflage |
gptkbp:influenced_by |
gptkb:Metal_Gear_Solid_series
|
gptkbp:inspired_by |
real-world events
|
gptkbp:is_available_on |
gptkb:PC
gptkb:Xbox_360 gptkb:Play_Station_Vita |
gptkbp:is_considered_as |
a classic in portable gaming.
|
gptkbp:is_known_for |
its narrative depth
|
gptkbp:is_part_of |
gptkb:Metal_Gear_series
|
gptkbp:is_set_in |
gptkb:Central_America
|
gptkbp:main_character |
gptkb:Big_Boss
|
gptkbp:narrative_theme |
nuclear disarmament
|
gptkbp:platform |
gptkb:Play_Station_Portable
|
gptkbp:published_by |
gptkb:Konami
|
gptkbp:publisher |
gptkb:Konami
|
gptkbp:release_date |
April 18, 2010
|
gptkbp:sales |
over 2 million copies
|
gptkbp:sequel |
gptkb:Metal_Gear_Solid_V:_The_Phantom_Pain
gptkb:Metal_Gear_Solid:_Portable_Ops gptkb:Metal_Gear_Solid_V:_Ground_Zeroes |
gptkbp:setting |
gptkb:Cold_War
|
gptkbp:supports |
gptkb:online_multiplayer
customization |
gptkbp:bfsParent |
gptkb:Metal_Gear
|
gptkbp:bfsLayer |
5
|