Otogi: Myth of Demons

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities supernatural powers
gptkbp:art_style stylized
stylized visuals
gptkbp:character_customization limited
gptkbp:character_design unique
gptkbp:character_motivation gptkb:revenge
gptkbp:character_relationships gptkb:complex
gptkbp:combat_pacing gptkb:fast
gptkbp:combat_system real-time
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:From_Software
gptkbp:difficulty adjustable
gptkbp:difficulty_levels moderate
gptkbp:enemy_types gptkb:Demon
gptkbp:environment destructible
gptkbp:fighting_style fast-paced
gptkbp:game_awards gptkb:none
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_features boss battles
gptkbp:game_length approximately 10 hours
gptkbp:game_mechanics hack and slash
combo system
gptkbp:game_modes single-player
gptkbp:game_replayability moderate
gptkbp:game_setting gptkb:fantasy_world
gptkbp:game_world open-ended
gptkbp:genre action-adventure
gptkbp:graphics high-quality
gptkbp:has_lore rich
gptkbp:in-game_currency gptkb:none
gptkbp:influences gptkb:Japanese_folklore
gptkbp:inspiration gptkb:theater
gptkbp:launch_platform gptkb:none
gptkbp:level_design linear
gptkbp:main_character Raikoh
gptkbp:multiplayer no
gptkbp:narrative mythical quest
gptkbp:narrative_theme gptkb:Japanese_folklore
gptkbp:platform gptkb:Xbox
gptkbp:player_development leveling up
gptkbp:players gptkb:Raikoh_the_Demon_Slayer
limited
third-person
gptkbp:publisher gptkb:Microsoft_Game_Studios
gptkbp:rating T for Teen
gptkbp:release_date October 2002
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sequel gptkb:Otogi_2:_Immortal_Warriors
gptkbp:setting mythical Japan
gptkbp:sound immersive
gptkbp:soundtrack orchestral
gptkbp:themes redemption
gptkbp:voice_acting gptkb:Japanese
gptkbp:bfsParent gptkb:Xbox
gptkbp:bfsLayer 4