Statements (29)
Predicate | Object |
---|---|
gptkbp:instanceOf |
multiplayer map
|
gptkbp:country |
gptkb:China
|
gptkbp:developer |
gptkb:DICE
|
gptkbp:featuredIn |
gptkb:Battlefield_4
|
gptkbp:game |
gptkb:Rush
gptkb:Domination gptkb:Team_Deathmatch gptkb:Conquest gptkb:Obliteration Defuse |
gptkbp:hasDestructibleEnvironment |
yes
|
https://www.w3.org/2000/01/rdf-schema#label |
Operation Locker
|
gptkbp:location |
gptkb:Qin_Ling_Mountains
|
gptkbp:mapType |
infantry-focused
|
gptkbp:notableFeature |
close-quarters combat
snowy environment prison riot setting |
gptkbp:platform |
gptkb:PlayStation_3
gptkb:PlayStation_4 gptkb:Xbox_One gptkb:Xbox_360 PC |
gptkbp:popularFor |
high kill counts
intense firefights |
gptkbp:releaseYear |
2013
|
gptkbp:setting |
gptkb:prison
|
gptkbp:size |
medium
|
gptkbp:bfsParent |
gptkb:Battlefield_4
|
gptkbp:bfsLayer |
6
|