Statements (18)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:multiplayer_game_mode
|
| gptkbp:category |
competitive multiplayer mode
|
| gptkbp:crew |
2 or more
|
| gptkbp:feature |
respawning
score limit teams compete for highest score time limit |
| gptkbp:objective |
eliminate players on opposing team
|
| gptkbp:popularizedBy |
gptkb:Call_of_Duty
gptkb:Unreal_Tournament gptkb:Quake gptkb:Counter-Strike |
| gptkbp:usedIn |
first-person shooter games
third-person shooter games |
| gptkbp:winCondition |
team with most kills wins
|
| gptkbp:bfsParent |
gptkb:Apex_Legends
|
| gptkbp:bfsLayer |
5
|
| https://www.w3.org/2000/01/rdf-schema#label |
Team Deathmatch
|