Statements (50)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:chess_match
|
gptkbp:developer |
gptkb:Khronos_Group
|
gptkbp:enhances |
Resource Management
Rendering Techniques Graphics Quality Debugging Capabilities Shader Flexibility |
https://www.w3.org/2000/01/rdf-schema#label |
Open GL 4.3
|
gptkbp:improves |
gptkb:benchmark
Compatibility with modern hardware |
gptkbp:is_compatible_with |
gptkb:smartphone
gptkb:operating_system |
gptkbp:is_part_of |
gptkb:graphic_novel
gptkb:Open_Graphics_Library Real-Time Rendering Cross-Platform Graphics Development |
gptkbp:is_supported_by |
gptkb:DJ
gptkb:Intel gptkb:AMD |
gptkbp:is_used_in |
gptkb:software
gptkb:video_game Medical Imaging Simulations Architectural Visualization |
gptkbp:part_of |
Open GLAPI
|
gptkbp:provides |
Improved Error Handling
Advanced Texture Management Better Memory Management Enhanced Buffer Management New API Functions |
gptkbp:released |
August 2012
|
gptkbp:requires |
Open GL 3.0 or higher
|
gptkbp:successor |
gptkb:Open_GL_4.4
|
gptkbp:supports |
gptkb:Open_GL_Shading_Language_(GLSL)_4.30
Compute Shaders Shader Storage Buffer Objects Debug Output Instanced Arrays Multisample Texture New GLSL features Texture Views Transform Feedback Buffers Uniform Buffer Objects |
gptkbp:used_in |
gptkb:Computer-Aided_Design_(CAD)
Game Development Scientific Visualization Virtual Reality Applications 3 D Graphics Rendering |