Open GL 3.3

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:chess_match
gptkbp:based_on gptkb:Open_GL_3.2
gptkbp:enhances Texture handling
https://www.w3.org/2000/01/rdf-schema#label Open GL 3.3
gptkbp:introduced Core profile
gptkbp:is_compatible_with gptkb:smartphone
gptkb:operating_system
gptkbp:is_maintained_by gptkb:Khronos_Group
gptkbp:is_part_of Open GLAPI
gptkbp:is_used_for Rendering 3 D graphics
Rendering 2 D graphics
gptkbp:is_used_in Medical imaging
Game development
Augmented reality applications
Virtual reality applications
Architectural visualization
Simulation software
Scientific visualization
3 D graphics applications
gptkbp:provides Improved performance
Advanced rendering techniques
gptkbp:released March 2010
gptkbp:replaced_by Fixed-function pipeline
gptkbp:succeeded_by gptkb:Open_GL_4.0
gptkbp:successor gptkb:Open_GL_4.0
gptkbp:supports Multiple render targets
Shader programs
Shadow mapping
Compute shaders
Geometry shaders
Occlusion queries
Shader storage buffer objects
Tessellation shaders
Uniform buffer objects
Vertex buffer objects
Index buffer objects
Texture arrays
Frame Buffer Objects
Multisampling
Atomic counters
Depth textures
Instanced rendering
Vertex attributes
Framebuffer objects
Pixel buffer objects
Primitive restart
Renderbuffer objects
Vertex Array Objects
Instanced arrays
Shader Language 1.50