Statements (53)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:developed_by |
gptkb:Khronos_Group
|
gptkbp:has_feature |
Shadow Mapping
Compute Shaders Geometry Shaders Shader Storage Buffer Objects Framebuffer Objects Occlusion Queries Transform Feedback Debug Output Uniform Buffer Objects Multiple Render Targets Texture Buffer Objects Atomic Counters Compressed Textures Depth Texture Framebuffer Blit Framebuffer Multisampling Pixel Buffer Objects Program Pipeline Renderbuffer Objects Sampler Objects Shader Image Load Store Shader Subroutines Tessellation Control Shaders Tessellation Evaluation Shaders Texture Multisampling Transform Feedback Objects Vertex Array Object |
https://www.w3.org/2000/01/rdf-schema#label |
Open GL 3.1
|
gptkbp:improves |
gptkb:benchmark
|
gptkbp:is_compatible_with |
gptkb:smartphone
gptkb:operating_system |
gptkbp:is_part_of |
Open GLAPI
|
gptkbp:is_supported_by |
gptkb:DJ
gptkb:Intel gptkb:AMD |
gptkbp:is_used_in |
gptkb:technology
Game Development Scientific Visualization |
gptkbp:predecessor |
gptkb:Open_GL_3.0
|
gptkbp:provides |
Better control over graphics pipeline
|
gptkbp:released |
March 24, 2009
|
gptkbp:successor |
gptkb:Open_GL_3.2
|
gptkbp:supports |
Instanced Rendering
Shader Objects Framebuffer Objects Vertex Array Objects Texture Arrays |
gptkbp:uses |
gptkb:GLSL_1.40
|
gptkbp:written_in |
gptkb:C
|
gptkbp:bfsParent |
gptkb:chess_match
|
gptkbp:bfsLayer |
3
|