Open Dynamics Engine

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:physicist
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Bullet_Physics
gptkbp:developer gptkb:Russell_Smith
gptkbp:first_released gptkb:2001
gptkbp:has_feature open-source
real-time simulation
multi-threading support
extensible architecture
support for debugging tools
support for integration with other libraries
support for visualization tools
joint constraints
support for vehicle dynamics
support for user-defined forces
support for various geometries
support for fluid dynamics
support for constraints
integrated with Open GL
support for character physics
support for collision filtering
support for compound shapes
support for convex hulls
support for damping
support for dynamic bodies
support for fixed time steps
support for friction
support for gravity
support for height fields
support for kinematic bodies
support for motorized joints
support for ray casting
support for restitution
support for rigid body physics
support for sensor simulation
support for simulation of joints
support for simulation of large worlds
support for soft body physics
support for spring-damper systems
support for static bodies
support for terrain simulation
support for time stepping
support for triangle meshes
support for user-defined shapes
support for variable time steps
support for various physics algorithms
user-defined collision detection
https://www.w3.org/2000/01/rdf-schema#label Open Dynamics Engine
gptkbp:language gptkb:C++
gptkbp:latest_version 2.4.0
gptkbp:license gptkb:GNU_Lesser_General_Public_License
gptkbp:platform cross-platform
gptkbp:supports collision detection
rigid body dynamics
soft body dynamics
gptkbp:used_in game development
robotics simulation
gptkbp:website http://www.ode.org
gptkbp:written_in gptkb:C