OXO (Noughts and Crosses) game
GPTKB entity
Statements (19)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:alsoKnownAs |
gptkb:Noughts_and_Crosses
gptkb:OXO |
| gptkbp:basedOn |
gptkb:tic-tac-toe
|
| gptkbp:countryOfOrigin |
gptkb:United_Kingdom
|
| gptkbp:developer |
Alexander S. Douglas
|
| gptkbp:displayType |
CRT display
|
| gptkbp:game |
single-player
|
| gptkbp:genre |
gptkb:puzzle
|
| gptkbp:input |
rotary telephone dial
|
| gptkbp:memberSchool |
gptkb:University_of_Cambridge
|
| gptkbp:notableFor |
one of the earliest known video games
|
| gptkbp:opponentType |
computer AI
|
| gptkbp:platform |
gptkb:EDSAC
|
| gptkbp:purpose |
PhD thesis demonstration
|
| gptkbp:releaseYear |
1952
|
| gptkbp:bfsParent |
gptkb:J._Alexander_(Sandy)_Douglas_Jr.
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
OXO (Noughts and Crosses) game
|