gptkbp:instance_of
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gptkb:video_games
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gptkbp:adapted_into
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various media
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gptkbp:current_club
|
3x3
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gptkbp:draw_condition
|
no more moves available
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gptkbp:final_match_date
|
three in a row
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gptkbp:first_match
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gptkb:19th_century
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gptkbp:game_type
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turn-based
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gptkbp:genre
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gptkb:strategy
|
gptkbp:goal
|
align three symbols in a row
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gptkbp:has_gameplay_element
|
X and O
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gptkbp:has_historical_significance
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in game design
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gptkbp:has_influenced
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other games
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gptkbp:has_no_chance
|
if both players play optimally
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gptkbp:has_variants
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larger grids
different symbols
|
https://www.w3.org/2000/01/rdf-schema#label
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Noughts and Crosses
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gptkbp:is_available_on
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mobile apps
websites
board games
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gptkbp:is_considered
|
a simple game
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gptkbp:is_often_featured_in
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gptkb:educational_materials
online platforms
game collections
|
gptkbp:is_often_used_in
|
in classrooms
during breaks
problem-solving exercises
teaching strategy
in casual settings
as a quick game
|
gptkbp:is_part_of
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gptkb:strategy
gptkb:popular_culture
|
gptkbp:is_played_by
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gptkb:children
adults
in tournaments
on paper
with friends
digitally
with pen and paper
against AI
on a board
|
gptkbp:is_popular_in
|
schools
|
gptkbp:is_recognized_as
|
a classic game
|
gptkbp:is_similar_to
|
gptkb:Gomoku
gptkb:Connect_Four
|
gptkbp:is_used_in
|
gptkb:computer_science
psychological studies
|
gptkbp:known_as
|
Tic-Tac-Toe
|
gptkbp:number_of_players
|
2
|
gptkbp:origin
|
gptkb:England
|
gptkbp:requires
|
logical thinking
|
gptkbp:strategy
|
blocking opponent
|
gptkbp:bfsParent
|
gptkb:Knots_and_Crosses
gptkb:Connect_4
|
gptkbp:bfsLayer
|
5
|