gptkbp:instanceOf
|
video game
|
gptkbp:challenges
|
yes
|
gptkbp:characterDevelopment
|
yes
|
gptkbp:characterTraits
|
limited
|
gptkbp:communitySupport
|
no
|
gptkbp:criticalReception
|
generally favorable reviews
|
gptkbp:culturalImpact
|
cult following
|
gptkbp:developer
|
Quantic Dream
|
gptkbp:educational_programs
|
yes
|
gptkbp:environment
|
detailed
|
gptkbp:fanArt
|
popular
|
gptkbp:fanBase
|
dedicated
|
gptkbp:gameFeatures
|
Best Game of the Year
Quantic Dream Engine
|
gptkbp:gameLength
|
10-15 hours
|
gptkbp:gameMechanics
|
inventory management
exploration
point-and-click
dialogue choices
|
gptkbp:genre
|
action
adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Nomad Soul
|
gptkbp:humanInteraction
|
yes
|
gptkbp:influenced
|
gptkb:Detroit:_Become_Human
films
graphic novels
Heavy Rain
|
gptkbp:influencedBy
|
gptkb:Blade_Runner
The Matrix
|
gptkbp:inspiredBy
|
gptkb:Philip_K._Dick
|
gptkbp:legacy
|
influential in narrative design
|
gptkbp:mainCharacter
|
Kay'l
|
gptkbp:merchandise
|
art books
soundtrack albums
|
gptkbp:multiplayer
|
no
|
gptkbp:narrativeStyle
|
existentialism
identity
|
gptkbp:platforms
|
gptkb:Microsoft_Windows
gptkb:PlayStation
|
gptkbp:primaryUser
|
no
|
gptkbp:publisher
|
gptkb:Eidos_Interactive
|
gptkbp:releaseDate
|
1999-11-22
|
gptkbp:releaseRegion
|
gptkb:Japan
gptkb:North_America
Europe
|
gptkbp:remake
|
no
|
gptkbp:sequel
|
gptkb:Omikron:_The_Nomad_Soul
|
gptkbp:setting
|
futuristic city
|
gptkbp:soundtrack
|
gptkb:David_Bowie
|
gptkbp:style
|
surrealism
|
gptkbp:supportRole
|
real-time
|
gptkbp:voiceActor
|
yes
|