gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:ai
|
strategic decision-making
|
gptkbp:art_style
|
historical aesthetics
2 D sprites
|
gptkbp:captures
|
manual save
|
gptkbp:character_customization
|
limited
|
gptkbp:combat_system
|
real-time battles
|
gptkbp:community
|
active
|
gptkbp:developer
|
gptkb:Koei
|
gptkbp:difficulty_levels
|
multiple
|
gptkbp:diplomatic_relations
|
yes
|
gptkbp:economy
|
resource management
|
gptkbp:events
|
dynamic
|
gptkbp:expansion
|
no
|
gptkbp:faction
|
multiple factions
|
gptkbp:fan_base
|
dedicated
|
gptkbp:fandom
|
available
|
gptkbp:features
|
gptkb:historical_figures
|
gptkbp:game_design
|
turn-based
|
gptkbp:game_engine
|
Koei's proprietary engine
|
gptkbp:game_length
|
varies
|
gptkbp:game_mechanics
|
gptkb:complex
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_updates
|
periodic
|
gptkbp:gameplay
|
turn-based strategy
|
gptkbp:genre
|
gptkb:strategy
|
gptkbp:historical_event
|
included
|
gptkbp:influences
|
historical strategy games
|
gptkbp:inspiration
|
Japanese history
|
gptkbp:language
|
gptkb:Japanese
|
gptkbp:legacy
|
influential in genre
|
gptkbp:map
|
gptkb:Japan
|
gptkbp:mod_support
|
no
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
Masahiro Ikariko
|
gptkbp:performance
|
high
|
gptkbp:platform
|
gptkb:Play_Station
|
gptkbp:predecessor
|
gptkb:Nobunaga's_Ambition:_Kōri_no_Shō_14
|
gptkbp:publisher
|
gptkb:Koei
|
gptkbp:rating
|
gptkb:CERO_B
|
gptkbp:release_date
|
gptkb:1997
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:role
|
varied
|
gptkbp:sequel
|
gptkb:Nobunaga's_Ambition:_Kōri_no_Shō_16
|
gptkbp:series
|
gptkb:Nobunaga's_Ambition
|
gptkbp:setting
|
gptkb:Sengoku_period
|
gptkbp:strategic_importance
|
high
|
gptkbp:successor
|
gptkb:Nobunaga's_Ambition:_Sphere_of_Influence
|
gptkbp:tutorials
|
available
|
gptkbp:unit_type
|
varied
|
gptkbp:user_interface
|
menu-based
|
gptkbp:user_reviews
|
positive
|
gptkbp:bfsParent
|
gptkb:Nobunaga_Oda
|
gptkbp:bfsLayer
|
6
|