Ninja Theory Engine

GPTKB entity

Statements (46)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Heavenly_Sword
gptkbp:developed_by gptkb:Ninja_Theory
gptkbp:enhances player immersion
gptkbp:features real-time rendering
physics simulation
dynamic lighting
advanced animation system
gptkbp:first_released gptkb:2017
gptkbp:has gptkb:document
tutorials
sample projects
active community
https://www.w3.org/2000/01/rdf-schema#label Ninja Theory Engine
gptkbp:integrates_with gptkb:book
visual effects tools
gptkbp:is scalable
constantly updated
designed for AAA studios
designed for indie developers
open to collaboration
gptkbp:is_compatible_with gptkb:PC
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
gptkbp:known_for immersive storytelling
high-quality graphics
character-driven gameplay
gptkbp:offers debugging tools
real-time editing
profiling tools
gptkbp:provides toolset for developers
gptkbp:supports gptkb:musician
gptkb:studio
modular architecture
multi-platform development
AI-driven character behavior
gptkbp:used_in gptkb:Hellblade:_Senua's_Sacrifice
gptkb:Bleeding_Edge
gptkb:Enslaved:_Odyssey_to_the_West
gptkb:Dm_C:_Devil_May_Cry
gptkbp:utilizes C++ programming language
GPU acceleration
Shader programming