gptkbp:instanceOf
|
video game
|
gptkbp:caseOutcome
|
fast-paced
|
gptkbp:challenges
|
high
challenging
|
gptkbp:characterDevelopment
|
Ryu_Hayabusa's_journey
|
gptkbp:characterTraits
|
ninja techniques
|
gptkbp:criticalReception
|
positive
|
gptkbp:culturalImpact
|
significant
|
gptkbp:developedBy
|
Tecmo
|
gptkbp:drawings
|
pixel art
|
gptkbp:enemy
|
various
varied
|
gptkbp:engine
|
gptkb:Ninja_Gaiden_engine
|
gptkbp:fanBase
|
dedicated
|
gptkbp:features
|
cutscenes
|
gptkbp:gameFeatures
|
gptkb:feudal_Japan
high
multiple
single-player
2D side-scrolling
weapons
custom engine
single-player only
revenge and honor
|
gptkbp:gameLength
|
approximately 6-8 hours
|
gptkbp:gameMechanics
|
story-driven
platforming and combat
|
gptkbp:genre
|
action-adventure
|
gptkbp:hasOccupation
|
active fan community
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ninja Gaiden (1991)
|
gptkbp:influenced
|
Devil May Cry
action platformer
|
gptkbp:influencedBy
|
gptkb:Shinobi
|
gptkbp:inspiration
|
Japanese_ninja_culture
|
gptkbp:legacy
|
influential in action games
|
gptkbp:level
|
linear
|
gptkbp:mainCharacter
|
Ryu Hayabusa
|
gptkbp:multiplayer
|
none
|
gptkbp:musicComposer
|
gptkb:Keiji_Yamagishi
|
gptkbp:narrativeStyle
|
cinematic
|
gptkbp:platforms
|
gptkb:Nintendo_Entertainment_System
|
gptkbp:powers
|
various
|
gptkbp:predecessor
|
gptkb:Ninja_Gaiden_(1988)
|
gptkbp:publishedBy
|
Tecmo
|
gptkbp:releaseDate
|
1991-12-12
|
gptkbp:remake
|
gptkb:Ninja_Gaiden_(2004)
|
gptkbp:sells
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Ninja_Gaiden_II:_The_Dark_Sword_of_Chaos
|
gptkbp:series
|
gptkb:Ninja_Gaiden
|
gptkbp:setting
|
gptkb:Japan
|
gptkbp:soundtrack
|
memorable
|
gptkbp:speed
|
active
|
gptkbp:spinOff
|
Ninja Gaiden: Dragon Sword
|
gptkbp:style
|
2D sprite graphics
|
gptkbp:successor
|
gptkb:Ninja_Gaiden_II:_The_Dark_Sword_of_Chaos
|
gptkbp:team
|
iconic
|
gptkbp:teamAchievements
|
various
Ryu Hayabusa
Ryu_Hayabusa,_Ken_Hayabusa,_and_others
|
gptkbp:youth_tournaments
|
responsive
|